7 months ago

Ascendancy Thumbnail|| 1 Divine Challenge || Cast when Stunned Firestorm Chieftain3.25

Life: 2,521167%
eHP:
91,802
Resistances: 89%/89%/89%/44%
Armour: 48,447
DPS: 839,094
Speed: 7.58
Hit Chance: 100%
Config: Pinnacle, 10% Shock
Bandit: Kill All
Pantheon: Soul of Lunaris, Soul of Tukohama

Gear

Abyssal SceptreRise of the PhoenixVoll's VisionPaladin's HauberkHydrascale GauntletsWondertrapAul's UprisingNgamahu's SignValyriumHeavy Belt
Hallowed Life FlaskQuicksilver FlaskGranite FlaskBasalt Flask
BloodnotchImmutable Force

Gems

EnemyExplode
Righteous Fire
Determination
Eternal Blessing
Purity of Fire
Petrified Blood
Flame Dash
Flame Wall
Cast when Stunned
Blazing Salvo
Molten Shell
Firestorm
Cast when Stunned
Immolate
Fire Penetration
Combustion
Controlled Destruction
Vitality
Flesh and Stone
Flammability
Cast when Stunned
Shock Nova
Purifying Flame

Tree Preview

Blood MagicBlood Magic
Elemental OverloadElemental Overload
The AgnosticThe Agnostic
Fire MasteryFire Mastery
  • Regenerate 1 Life per second for each 1% Uncapped Fire Resistance
  • Critical Strikes do not inherently Ignite
  • 100% increased Damage with Hits against Ignited Enemies
Life MasteryLife Mastery
  • 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
Recovery MasteryRecovery Mastery
  • Regenerate 50 Life per second
  • Life Recoup Effects instead occur over 3 seconds
Reservation MasteryReservation Mastery
  • 20% increased Life Reservation Efficiency of Skills
Stun MasteryStun Mastery
  • Hits against you Cannot be Critical Strikes if you've been Stunned Recently

Notes

																						------- BUDGET:142c ------- 


Character level in video is 93, with 3 passives unallocated to simulate lvl90.
------- GEAR -------
Weapon: 2c | +1 All/Fire spells with any good Spell/Fire damage.
Shield: 1c | Look for better life regen roll.
Helmet: 5c | Look for good rolls. Make sure NONE of items are corrupted!
Body: 8c + 4c = 12c | Armour/ES because 5B1R needed. Crafted with Hatred essences for high life/high armour with our without life.
Gloves: 2c | Life regen rate and chaos res.
Boots: 3c | Actually doing MF. Initially wanted Legacy of Fury, but since build is on low life, why not getting 100% rarity lol.
Amulet: 20c | Either Purify of Fire (cheaper) or Determ (expensive), while both basically same.
Rings: 1c + 5c = 6c | Valyrium enable this build. Ngamahu's Flame for life gain on hit (ignite).
Belt: 10c | Life, life regen, chaos res and open suffix.

Immutable Force: 30c | One of two core jewels.
Bloodnotch: 16c | Second core jewel, recover life on stunning hits, basically all hits.

Crafted mods: 1c
Sockets: 1c
Colors: 1c

LEFT: 142 - 110 = 32c left

------- GEMS -------
Firestorm 21/0 - 3c								Righteous Fire - vendor (act2)	   Cast when Stunned - vendor (act4)		Cast when Stunned - vendor (act4)
Controlled Destruction - vendor			 Determination 19/0 - 3c		   	  Molten Shell - vendor (act2)				    Flammability - vendor (act3)
Cast when Stunned - vendor (act4)	   Eternal Blessing - vendor (act4)	Flame Wall 21/0 - 3c							    Shock Nova - vendor
Fire Penetration - vendor (act3)			Purify of Fire - vendor (act3)		  Blazing Salvo 21/0 - 4c							Purifying Flame - vendor
Combustion - vendor (act1)				   Petrified Blood - vendor		  	   Vitality - vendor (act1)	
Immolate - vendor (act4)						Flame Dash - vendor

*Vendor gems: ~1c

**For some gems in act3 you need to complete Siosa quest in Library.

LEFT: 32 - 14 = 18c left

------- FLASKS -------
Life Flask: 1c | Bleed removal
Granite, Basalt and Quicksilver: 1c + 1c + 2c = 4c | All with 1 charge gain on hit

Glassblower's bauble x15 = 8c, Instilling Orb x15 = 2c

LEFT: 18 - 15 = 3c left

------- ANOINT -------
Sepia, Amber, Azure: ~1c

LEFT: 3 - 1 = 2c left

------- IMPLICIT -------
Remaining 2c spent

LEFT: 2 - 2 = 0c left