7 months ago
|| 1 Divine Challenge || Cast when Stunned Firestorm Chieftain3.25
Life: 2,521167%
eHP:
91,802
Resistances: 89%/89%/89%/44%
Armour: 48,447
DPS: 839,094
Speed: 7.58
Hit Chance: 100%
Config: Pinnacle, 10% Shock
Bandit: Kill All
Pantheon: Soul of Lunaris, Soul of Tukohama
Gear
















Gems
EnemyExplode
Righteous Fire
Determination
Eternal Blessing
Purity of Fire
Petrified Blood
Flame Dash
Flame Wall
Cast when Stunned
Blazing Salvo
Molten Shell
Firestorm
Cast when Stunned
Immolate
Fire Penetration
Combustion
Controlled Destruction
Vitality
Flesh and Stone
Flammability
Cast when Stunned
Shock Nova
Purifying Flame
Tree Preview




- Regenerate 1 Life per second for each 1% Uncapped Fire Resistance
- Critical Strikes do not inherently Ignite
- 100% increased Damage with Hits against Ignited Enemies

- 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour

- Regenerate 50 Life per second
- Life Recoup Effects instead occur over 3 seconds

- 20% increased Life Reservation Efficiency of Skills

- Hits against you Cannot be Critical Strikes if you've been Stunned Recently
Notes
------- BUDGET:142c ------- Character level in video is 93, with 3 passives unallocated to simulate lvl90. ------- GEAR ------- Weapon: 2c | +1 All/Fire spells with any good Spell/Fire damage. Shield: 1c | Look for better life regen roll. Helmet: 5c | Look for good rolls. Make sure NONE of items are corrupted! Body: 8c + 4c = 12c | Armour/ES because 5B1R needed. Crafted with Hatred essences for high life/high armour with our without life. Gloves: 2c | Life regen rate and chaos res. Boots: 3c | Actually doing MF. Initially wanted Legacy of Fury, but since build is on low life, why not getting 100% rarity lol. Amulet: 20c | Either Purify of Fire (cheaper) or Determ (expensive), while both basically same. Rings: 1c + 5c = 6c | Valyrium enable this build. Ngamahu's Flame for life gain on hit (ignite). Belt: 10c | Life, life regen, chaos res and open suffix. Immutable Force: 30c | One of two core jewels. Bloodnotch: 16c | Second core jewel, recover life on stunning hits, basically all hits. Crafted mods: 1c Sockets: 1c Colors: 1c LEFT: 142 - 110 = 32c left ------- GEMS ------- Firestorm 21/0 - 3c Righteous Fire - vendor (act2) Cast when Stunned - vendor (act4) Cast when Stunned - vendor (act4) Controlled Destruction - vendor Determination 19/0 - 3c Molten Shell - vendor (act2) Flammability - vendor (act3) Cast when Stunned - vendor (act4) Eternal Blessing - vendor (act4) Flame Wall 21/0 - 3c Shock Nova - vendor Fire Penetration - vendor (act3) Purify of Fire - vendor (act3) Blazing Salvo 21/0 - 4c Purifying Flame - vendor Combustion - vendor (act1) Petrified Blood - vendor Vitality - vendor (act1) Immolate - vendor (act4) Flame Dash - vendor *Vendor gems: ~1c **For some gems in act3 you need to complete Siosa quest in Library. LEFT: 32 - 14 = 18c left ------- FLASKS ------- Life Flask: 1c | Bleed removal Granite, Basalt and Quicksilver: 1c + 1c + 2c = 4c | All with 1 charge gain on hit Glassblower's bauble x15 = 8c, Instilling Orb x15 = 2c LEFT: 18 - 15 = 3c left ------- ANOINT ------- Sepia, Amber, Azure: ~1c LEFT: 3 - 1 = 2c left ------- IMPLICIT ------- Remaining 2c spent LEFT: 2 - 2 = 0c left