8 months ago
|| 1 Divine Challenge || CI Lightning Strike Slayer, at 10d ish budget it become good3.25
Life: 1
ES: 5,299
Mana: 91
Pool: 5,300
Resistances: 76%/80%/77%/-60%
Armour: 52,816
DPS: 1,599,861
Speed: 3.87
Hit Chance: 100%
Crit Chance: 81.96%
Crit Multi: 492%
Config: Pinnacle, 15% Shock, Frenzy, Power
Bandit: Kill All
Pantheon: Soul of the Brine King
Gear


















Gems
Vaal Lightning Strike
Multistrike
Lightning Penetration
Increased Critical Strikes
Returning Projectiles
Increased Critical Damage
Leap Slam
Fortify
Faster Attacks
Molten Shell
Cast when Damage Taken
More Duration
Discipline
Grace
Precision
Hydrosphere
Assassin's Mark
Mark On Hit
Smite
Tree Preview





- 8% increased Evasion Rating per Frenzy Charge
- 8% increased Armour per Endurance Charge

- Non-Vaal Strike Skills target 1 additional nearby Enemy

- +1% Chance to Block Spell Damage per 5% Chance to Block Attack Damage

- 3% increased Damage per Endurance, Frenzy or Power Charge

- 10% chance to gain a Frenzy Charge when you Hit your Marked Enemy

- Nearby Enemies are Intimidated while you have Rage

- +1% Chance to Block Attack Damage per 5% Chance to Block on Equipped Shield

- 120% increased Critical Strike Chance with Swords
- -20% to Critical Strike Multiplier with Swords
Notes
------- BUDGET:157c ------- Character level in video is 96, 6 passives unallocated to simulate lvl 90. Paintheon in Config tab. ------- GEAR ------- Weapon: 4c | Look for Energy Shield roll Shield: 20c | Aegis 20c OMEGALUL For all armour pieces main goal is to get as much Evasion/Energy Shield. Helmet: 5c | Open prefix on helmet or gloves for +1 pierce craft. Body: 20c base + 12c fossils = 32c | 78lvl base, craft with Dense fossils until high Evasion/ES with some resists. Gloves: 4c | Same as helmet, ofc look for some extra res if needed. Boots: 1c | Sin Trek is very good budget option with high Evasion/ES. Amulet: 4c | As much flat ES, %ES, resists, and some Strength. Rings: 5c + 10c = 15c | Shav's Revelation into left socket for huge ES, rare ring with as much resists as possible Belt: 3c | Budget option with very high ES, look for some corrupted implicits. Crafted mods: 10c Sockets and Colors: 3c LEFT: 157 - 101 = 56c left ------- GEMS ------- Vaal Lightning Strike 20/0 - 8c Faster Attacks - vendor (act1) Discipline 19/0 - 5c Assassin's Mark - vendor (act2) Increased Critical Damage - vendor Leap Slam - vendor Precision - vendor (dont level) Mark On Hit - vendor Increased Critical Strikes - vendor Fortify - vendor Grace - vendor (act3) Smite 18/0 - 1c Lightning Penetration - vendor Molten Shell - vendor (level to lvl7) Hydrosphere - vendor Returning Projectiles - vendor CWDT - vendor (leave at lvl1) Multistrike - vendor (act4) More Duration - vendor Vendor gems: ~1c LEFT: 56 - 15 = 41c left ------- FLASKS ------- Flask enchant cost around 6c, so saving money here. Diamond Flask: 3c | Good catch with decent mods. Stibnite Flask: 5c | Just Evasion. Quicksilver Flask: 5c | Good mods as well. Jade Flask: 1c + 6c enchant = 7c | Cheapest enchanted Jade flask was 10c so had to do it myself. Prismatic Tincture: 1c | Ele damage and Ele pen. LEFT: 41 - 21 = 20c left ------- ANOINT ------- Sepia, Teal, Black: ~4c LEFT: 20 - 4 = 16c left ------- JEWELS ------- All 3 jewels must have "+3% Chance to Block Attack Damage while holding a Shield" to reach Spell Block cap, 9c for 3 jewels LEFT: 16 - 9 = 7c left ------- QUALITY ON GEAR ------- Around 4c LEFT: 7 - 4 = 3c left ------- IMPLICIT ------- For remaining 3c LEFT: 3 - 3 = 0c left