18 months ago

Ascendancy Thumbnail|| 1 Divine Challenge || Energy Blade Ascendant || PoE 3.223.22

Life: 316198%
ES: 6,532
Str: 1,031
eHP:
23,290
Resistances: 76%/75%/75%/-13%
Spell Block: 10%
Armour: 15,206
DPS: 1,073,562
Speed: 3.10
Hit Chance: 100%
Crit Chance: 43.70%
Crit Multi: 245%
Config: Pinnacle, Frenzy
Bandit: Kill All

Gear

Throat StabberRathpith GlobeCrown of the Inward EyeThe Ivory TowerShaper's TouchAlberon's WarpathAstramentisCoral RingAmethyst RingThe Magnate
Coruscating ElixirSapphire FlaskTopaz FlaskBismuth FlaskQuicksilver Flask
Murderous Eye JewelEfficient TrainingCobalt JewelCrimson Jewel

Gems

Flame Dash
Frost Shield
Conductivity
Blood Rage
Precision
Arc
Spell Echo
Spellblade
Increased Critical Strikes
Increased Critical Damage
Conductivity
Impending Doom
Cursed Ground
Spell Cascade
Spellblade
Determination
Eternal Blessing
Energy Blade
Summon Stone Golem
Wrath
Discipline
Zealotry
Vitality

Tree Preview

Tattoo of the Kitava Shaman(x2)
4% increased Life Reservation Efficiency of Skills
Blood MagicBlood Magic
Eternal YouthEternal Youth
Iron WillIron Will
Pain AttunementPain Attunement
Zealot's OathZealot's Oath
Armour and Energy Shield MasteryArmour and Energy Shield Mastery
  • Recover 5% of Energy Shield over 1 second when you take Physical Damage from an Enemy Hit
Attributes MasteryAttributes Mastery
  • 5% increased Attributes
Life MasteryLife Mastery
  • 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
  • You count as on Full Life while at 90% of maximum Life or above
  • Skills Cost Life instead of 30% of Mana Cost
  • +50 to maximum Life
  • 10% more Maximum Life if you have at least 6 Life Masteries allocated
  • You count as on Low Life while at 55% of maximum Life or below
Reservation MasteryReservation Mastery
  • 20% increased Life Reservation Efficiency of Skills

Notes

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																					BUDGET: 240c

Pantheon: Soul of the Brine King (Freeze avoid, and some kind of stun immune), Soul of Abberath (Burning Ground immune).

Initially i planned Arc, but it didn't felt good at all, then i tried Impending Doom, and its simply way better.
No changes needed, just different gems in Main links.
Build feel squishy, if you want to try it, i recommend a bit higher budget.

Trees for lvl94(Used in video), lvl90, lvl85.
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	GEAR:
Weapon:10c | Melee weapon with abyss socket, stats dont matter
Shield: 15c | Got it with needed sockets
Helmet: 9c | Look for higher roll
Body 5l: 5c + 150 fuses(22c) = 27c | 5link on trade is 60-80c, its simply cheaper to 5link it on bench
Gloves: 5c | Any good corrupt: Cast Speed, Spell Crit chance or Ele Weakness
Boots: 5c | 18% str with higher Chaos res
Amulet: 25c | Look for higher roll
Rings: 10c + 5c = 15c | Rings with high Life, Str, All Attributes or open suffix
Belt: 18c | Good for damage and flask charges.

Sockets and Colors: 5c
Crafted mods: 1c


TOTAL: 135c. LEFT: 240 - 135 = 105c
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	GEMS:
Arc 21/0 - 5c										Frost Shield - vendor (act4)	Determination 20/0 - 3c						Discipline - vendor (act 3)
Spellblade 21/0 - 4c							 Flame Dash - vendor (act1)	Eternal Blessing - vendor					 Wrath 20/0 - 4c
Spell Echo - vendor (act4)				   Conductivity 21/0 - 4c			 Energy Blade - vendor (act3)				Zealotry 20/0 - 3c
Increased Critical Strikes 18/0 - 1c	  Precision - vendor (act1)		Summon Stone Golem - vendor (act4)  Vitality - vendor (act1)
Increased Critical Damage 19/0 - 1c	Blood Rage - vendor

TOTAL: 25c + 1c(vendor gems) = 26c. LEFT: 105 - 26 = 79c
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	FLASKS:
Magic Utility flasks should have Reduced Charges Used, Increased Charge Recovery or Increased Duration.

Coruscating Elixir: 5c | Prevent Chaos Damage bypassing Energy Shield
Sapphire Flask: 5c | Reduced Charges used and Cast Speed
Topaz Flask: 5c | Reduced Charges used and Spell Leech
Bismuth Flask: 6c | Reduced Charges used and open Suffix
Quicksilve Flask: 5c | Reduced Charges used and Increased Armour

Glassblower's Bauble x42 = 16c. Instilling Orb x25 = 7c

TOTAL: 49c. LEFT: 79 - 49 = 30c
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	ANOINT:
Sepia x1, Teal x1, Black x1: 4c

LEFT: 30 - 4 = 26c
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	TATTOO:
Tattoo of the Kitava Shaman x2: 20c

LEFT: 26 - 20 = 6c
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	JEWELS:
Abyss and normal Jewels with Life + STR, ES or Crit Multi

Abyss Jewel: 1c
Rare Jewel: 1c
Efficient Training: 1c
Rare Jewel: 3c

LEFT: 6 - 6 = 0c