12 months ago

Ascendancy Thumbnail|| 1 Divine Challenge || Void Sphere of Rending Assassin || PoE 3.243.24

Life: 3,813133%
ES: 622
Mana: 8
eHP:
36,193
Resistances: 75%/75%/75%/75%
Evade: 59%
Evasion: 11,903
DPS: 5,713,202
Speed: 1.51
Hit Rate: 3.33
Hit Chance: 100%
Crit Chance: 95.22%
Crit Multi: 100%
Config: Pinnacle, Power, 15x Wither
Bandit: Kill All
Pantheon: Soul of the Brine King

Gear

Cold Iron PointCold Iron PointFenumus' ToxinsCarnal ArmourVaal GauntletsTitan GreavesReplica Dragonfang's FlightTwoStoneFLRuby RingHeavy Belt
Divine Life FlaskCoralito's SignatureAtziri's PromiseJade FlaskRotgut
Cobalt Jewel

Gems

Vitality
Temporal Chains
Arcanist Brand
Despair
Wither
Multiple Totems
Spell Totem
Increased Duration
Grace
Malevolence
Flame Dash
Immortal Call
Automation
Herald of Purity
Void Sphere of Rending
Critical Strike Affliction
Increased Critical Strikes
Unbound Ailments
Deadly Ailments
Void Manipulation
Enduring Cry
Call to Arms
Summon Stone Golem
Cast when Damage Taken

Tree Preview

Eldritch BatteryEldritch Battery
Perfect AgonyPerfect Agony
Dagger MasteryDagger Mastery
  • +10% chance to Suppress Spell Damage for each Dagger you're Wielding
Life MasteryLife Mastery
  • +50 to maximum Life
  • 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
Mana MasteryMana Mastery
  • 12% increased Mana Reservation Efficiency of Skills
Reservation MasteryReservation Mastery
  • 8% increased Damage for each of your Aura or Herald Skills affecting you

Notes

																															------- BUDGET:162c ------- 


Character level in video is 94, 4 unallocated passives to simulate level 90.

Pantheon: Brine King + Abberath.

Use Obliteration wands for clearing, way better than daggers but still kinda bad.
Void Sphere need buff to be playable, like much bigger AOE.

While numbers in PoB look rly good, in game this build feels really bad in maps. Bossing is somewhat decent.

------- GEAR -------
Weapon: 5c x2 = 10c | +3 levels from each dagger
Helmet: 5c | Some poison damage scaling with power charges
Body: 8c base + 11c craft = 19c | Mana reservation is not mandatory.
Gloves: 3c | Life + resists. 
Boots: 5c | Movespeed, resists, life or open prefix.
Amulet: 20 | Another +3 levels
Rare Rings: 5c x2 = 10c | Life + resists
Belt: 5c | Life + resists. Heavy belt base.

Crafted mods: 4c, 14 alcs = ~7c
Sockets: 30 jewellers, 15 fuses = ~6c
Colors: 15 chromes = 3c

LEFT: 162 - 93 = 69c left

------- GEMS -------
Void Sphere of Rending 20/14 - 20c			   Herald of Purity - vendor			Temporal Chains - vendor(act3)			Wither - vendor (act1)					Enduring Cry - vendor
Unbound Ailments - vendor (act1)				   Automation - vendor				   Despair - vendor (act3)						 Spell Totem - vendor					  Call to Arms - vendor
Deadly Ailments - vendor (act2)					  Immortal Call - vendor				 Arcanist Brand - vendor						Increased Duration - vendor		  Cast when Damage Taken - vendor
Void Manipulation - vendor (act1)																	   Vitality - vendor (act1)					  	Multiple Totems - vendor				Summon Stone Golem - vendor
Critical Strike Affliction 19/7 - 2c					  Malevolence 19/0 - 3c
Increased Critical Strikes - vendor (act1)		Grace 20/0 - 5c
																		Flame Dash - vendor

*Vendor gems: ~2c

LEFT: 69 - 32 = 37c left

------- FLASKS -------
Life Flask: 3c | Bleed removal
Coralito's Signature: 1c
Rotgut: 5c | Already enchanted
Jade Flask: 2c | Just charge on crit mod
Atziri's Promise: 3c | Look for max roll of "Phys extra Chaos"

Instilling Orb x15 = 7c, Glassblower's Bauble x 15 = 7c

LEFT: 37 - 28 = 9c left

------- ANOINT -------
Clear, Clear, Black = ~3c

LEFT: 9 - 3 = 6c left

------- JEWELS -------
Normal Jewel: 3c | Life with Poison/DoT/Global Phys damage


LEFT: 6 - 3c = 3c left

------- IMPLICIT -------
Lesser Eldritch Ember x3 = 3c

LEFT: 3 - 3 = 0c left