7 months ago

Ascendancy ThumbnailDouble Strike Gladiator, item sets and trees with rare swords/axes for comparison 3.25

Life: 4,668122%
ES: 32
Mana: 115
eHP:
483,040
Resistances: 78%/77%/77%/75%
Armour: 60,341
DPS: 9,642,614
Speed: 5.88
Hit Chance: 100%
Crit Chance: 73.90%
Crit Multi: 333%
Config: Pinnacle, Frenzy
Bandit: Kill All

Gear

Replica Wings of EntropyGiantslayer HelmetRoyal PlateAdmiral's ArroganceLeviathan GreavesAshes of the StarsAmethyst RingTwoStoneCLStygian Vise
Hallowed Life FlaskDiamond FlaskQuicksilver FlaskGranite FlaskBasalt Flask
Murderous Eye JewelWatcher's EyeLethal Pride

Gems

Vaal Double Strike
Close Combat
Multistrike
Impale
Brutality
Melee Physical Damage
Pride
Flesh and Stone
Determination
Enlighten
Berserk
Precision
Poacher's Mark
Mark On Hit
Blood Rage
Lifetap
Leap Slam
Lifetap
Faster Attacks
Culling Strike
Automation
More Duration
Molten Shell
War Banner
EnemyExplode

Tree Preview

Unwavering StanceUnwavering Stance
Versatile CombatantVersatile Combatant
Accuracy MasteryAccuracy Mastery
  • 50% more Accuracy Rating at Close Range
Armour and Evasion MasteryArmour and Evasion Mastery
  • Immune to Bleeding if Equipped Helmet has higher Armour than Evasion Rating
  • Immune to Poison if Equipped Helmet has higher Evasion Rating than Armour
Attack MasteryAttack Mastery
  • Non-Vaal Strike Skills target 1 additional nearby Enemy
Axe MasteryAxe Mastery
  • Gain 2 Rage on Hit with Axes
Bleeding MasteryBleeding Mastery
  • 80% increased Critical Strike Chance against Bleeding Enemies
Block MasteryBlock Mastery
  • +1% Chance to Block Spell Damage per 5% Chance to Block Attack Damage
Critical MasteryCritical Mastery
  • +25% to Critical Strike Multiplier against Unique Enemies
Dual Wielding MasteryDual Wielding Mastery
  • 20% chance to gain Elusive when you Block while Dual Wielding
Life MasteryLife Mastery
  • 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
Protection MasteryProtection Mastery
  • Corrupted Blood cannot be inflicted on you
Rage MasteryRage Mastery
  • +7 to Maximum Rage
  • Inherent loss of Rage is 20% faster
Two Hand MasteryTwo Hand Mastery
  • 40% increased Damage with Hits against Rare and Unique Enemies

Notes

																											PRICE BREAKDOWN:

TOTAL: 3d+1d+2.5d+40c+1d+80c+2d+1d+0.5d+5d+1d+3d+1d = around 22div

For around 22div you get cool and simple melee build, with decent dps, good survivability and clearing.
Its for sure not the best thing you can get with that currency, but if you like melee in its simplest form then its worth trying.

It's also ssf friendly, and even ruthless friendly, just take some time getting axe from blueprint.

Non-Abyssus version does around 8mil dps without berserk, full effect Pride and War of Attrition and banner.
With full effect Pride and 4 seconds of War of attrition it goes up to 9.7mil, with berserk up to 11.3mil, with banner placed up to 14mil.

Abyssus version does 10.5mil without temporary buffs, 12.9mil with 4 second Pride and War of Attrition, up to 15mil with berserk, up to 19mil with banner placed.
Basically abyssus give around 35% more dps.

All i need to do to swap to Abyssus with my build is: swap res on chestplate from fire to cold, and get abyss jewel with high accuracy and life, like 10c, and change tree abit.

There's two gear sets and two trees named "Abyssus" and "Non-Abyssus"

GEAR:

- Replica Wings of Entropy:
	Can either vaal which is way cheaper, or use locus which is 100c.
	Axe itself is 5-10c, omen of jeweller's is 5c. Before vaaling you ofc do 20% quality, then 6s with omen, only then vaal or locus.

	Two good corrupts: Fortify is best one then you replace fortify support with melee phys, Momentum second best, you keep fortify support.
	Around 4% chance to hit fortify or momentum. Or ~ 3div if you trying to vaal 25 axes.
- Helmet:
	Just buy, high armour with high life, accuracy and resists.
	Roll implicits yourself ofc.
	There should be plenty of options for 1div or less.
- Body armour:
	6link royal plate is 60c.
	Then you spam dense fossils to hit high armour, for 1d you buy ~60 dense fossils, for another 1d you buy 80 resonators.
	60 attempts should be enough to hit 4500+ armour few times, stop when you get good suffixes.
	Around 2.5div in total.
- Gloves:
	Crit is not needed on low budget, small dps gain.
	+3 level with 10%+ attack speed is like 40c
- Boots:
	High armour, triple res, life. Find one without movement speed but open prefix to craft it.
	Would cost 1div or less
- Amulet:
	Ashes currently are 60c+. Limit price to lets say 80c, get non corrupted one with highest quality, would be like 25-26%,
	Anoint is slightly less than 2div.
- Rings:
	High life with high res, there should be int and mana leech on either one.
	Set price limit in search to ~80c, which would be 1div for both rings.
- Belt:
	%life is later stage thing, not bother with it.
	Get base for like 5c, bunch of envy essences at 1c per on trade site.
	Use them until you hit high life with another ele resist and open suffix.
	Shouldn't cost more than 0.5div.

JEWELS:

- Abyss Jewel:
	Few c, atleast some attributes if needed with life.

- Watcher's Eye:
	Around 5div, there's many mods to choose from, but impale chance with determ phys reduction is most optimal for dps/defence and also one of cheapest.
	Link for search with other options: https://www.pathofexile.com/trade/search/Settlers/qK8Y2wlsg
- Lethal Pride:
	To find good Lethal Pride, swap to tree tab, on bottom right there button "Find timeless jewel".
	I already setup it, you just press Search, copy link and look from top to bottom until you find good jewel for low price of like 1div.

GEMS:
 - Around 3div, 2div is enlighten lvl3, 100c is Vaal Double Strike 20/20, remaining 80c for rest of gems, doesn't have to be 20/20 everywhere.

FLASKS:
 - Also around 1div, if you roll all by yourself, atleast for 2 charges gain on it.