11 months ago
|| 1 Divine Challenge || MF Tornado Shot Deadeye || PoE 3.243.24
Life: 2,913114%
Mana: 129
eHP:
25,057
Resistances: 75%/75%/75%/-17%
Evade: 81%
Evasion: 24,751
DPS: 382,243
Speed: 2.99
Hit Chance: 100%
Crit Chance: 77.75%
Crit Multi: 377%
Config: Pinnacle, Frenzy, Power
Bandit: Kill All
Pantheon: Soul of the Brine King
Gear
















Gems
Trinity
Mirage Archer
Fork
Inspiration
Tornado Shot
Added Cold Damage
Sniper's Mark
Mark On Hit
Grace
Dash
Enduring Cry
Call to Arms
Steelskin
Automation
Frenzy
Power Charge On Critical
Manaforged Arrows
Lifetap
Blast Rain
Manaforged Arrows
Blood Rage
Herald of Ice
Storm Rain
Precision
Elemental Hit of the Spectrum
Trinity
Elemental Damage with Attacks
Increased Critical Damage
Inspiration
Mirage Archer
Tree Preview

- 60% increased Critical Strike Chance against Blinded Enemies

- Increases and Reductions to Projectile Speed also apply to Damage with Bows

- Hits have 25% chance to treat Enemy Monster Elemental Resistance values as inverted

- +15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating

- 10% of Leech is Instant

- 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
- +50 to maximum Life

- Marked Enemy cannot deal Critical Strikes

- 15% more Projectile Speed
Notes
------- BUDGET:135c ------- Character level in video is 90. There's Elemental Hit of the Spectrum in skills tab just to show how much dps this build would have if that gem was cheap enough. Pantheon: Brine King (Freeze avoid), Abberath (Burning ground immune for exarch maps). ------- GEAR ------- Weapon: 30c | Just highest eDps you can get, with some crit, attack speed or proj speed Quiver: 10c | Flat ele damage, Damage with bows, Crit multi, proj speed, Life, resists if needed. Helmet: 1c | Devoto is good choice, high evasion, attack speed, movespeed and chaos res. Body: 7c base + 7c essences = 14c | Main goal was high evasion with resists, you still can cap suppress on tree without having it on body armour. Gloves: 1c | Picked Aurseize for 50% rarity over sadima's touch. And also for evasion mastery for 15% suppress. Boots: 2c | Implicits aren't important, just nice bonus. I got those boots because they already had sockets and good rolls. Amulet: 2c | Sort by crit multi and get highest roll for budget. Ventors: 3c + 5c = 8c | Priority was to cap resists, then found highest quant/rarity with needed resists. Belt: 4c | Just good rolls. Crafted mods: 4c Sockets: 10 jewellers, 5 fuses = ~1c Colors: 62 chromes = ~7c LEFT: 135 - 84 = 51c left ------- GEMS ------- Tornado Shot 19/20 - 5c Sniper's Mark - vendor(act1) Enduring Cry - vendor Frenzy - vendor(act2) Blast Rain - vendor(act3) Added Cold Damage 21/5 - 3c Mark On Hit - vendor(act4) Call to Arms - vendor Power Charge On Critical - vendor(act2) Storm Rain - vendor(act3) Mirage Archer - vendor(act1) Grace - vendor Steelskin - vendor(act1) Manaforged Arrows - vendor(act1) Manaforged Arrows - vendor(act1) Inspiration - vendor Dash - vendor(act1) Automation - vendor(act2) Lifetap - vendor Blood Rage - vendor(act2) Trinity - vendor(act2) Herald of Ice - vendor(act2) Fork 16/0 - 1c *Vendor gems: ~2c LEFT: 51 - 11 = 40c left ------- FLASKS ------- All utility flasks with "Gain charge on crit" Life Flask: 3c | Bleed removal Quicksilver Flask: 3c Jade Flask: 3c Diamond Flask: 4c Silver Flask: 5c Instilling Orb x20 = 3c, Glassblower's Bauble x20 = 5c LEFT: 40 - 26 = 14c left ------- ANOINT ------- Verdant x2, Teal: ~1c LEFT: 14 - 1 = 13c left ------- JEWELS ------- Inertia: 1c | Used to fix strength At higher budget replace it with good Lethal Pride. LEFT: 13 - 1 = 12c left ------- IMPLICIT ------- Blessed Orb x4 = 1c Lesser Eldrtich Ember x10 = 5c, Lesser Eldritch Ichor x17 = 6c / This was awkward lol LEFT: 12 - 12 = 0c left