7 months ago
|| 1 Divine Challenge || Poison Molten Strike Assassin3.25
Life: 3,506121%
ES: 369
Ward: 228
Mana: 134
eHP:
202,734
Resistances: 76%/76%/76%/63%
Armour: 22,449
DPS: 736,844
Speed: 5.92
Hit Chance: 100%
Crit Chance: 100.00%
Crit Multi: 100%
Config: Pinnacle, 15% Shock, Frenzy, Power, 15x Wither
Bandit: Kill All
Pantheon: Soul of the Brine King
Gear
















Gems
Molten Strike
Multistrike
Unbound Ailments
Returning Projectiles
Withering Touch
Greater Multiple Projectiles
Herald of Agony
Shield Charge
Faster Attacks
Despair
Punishment
Arcanist Brand
Blood Rage
Tempest Shield
Mark On Hit
Assassin's Mark
EnemyExplode
Precision
Arrogance
Determination
Flesh and Stone
Frostblink
Molten Shell
Automation
Temporal Chains
Tree Preview



- Non-Vaal Strike Skills target 1 additional nearby Enemy

- +1% Chance to Block Spell Damage per 5% Chance to Block Attack Damage

- +25% to Critical Strike Multiplier against Unique Enemies

- 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour

- 12% increased Mana Reservation Efficiency of Skills

- 10% chance to gain a Frenzy Charge when you Hit your Marked Enemy

- Enemies Poisoned by you cannot deal Critical Strikes

- 8% increased Damage for each of your Aura or Herald Skills affecting you

- +1% Chance to Block Attack Damage per 5% Chance to Block on Equipped Shield
Notes
------- BUDGET:174c ------- Character level in video is 94 with 4 passives unallocated to simulate lvl90. ------- GEAR ------- Weapon: 1c | Just good budget claw for poison. Shield: 40c | Svalinn for lucky block Helmet: 1c | Helmet provide big flat chaos damage per curse, paired with Anathema ring it becomes very good helmet. Body: 5c + 3c essences = 8c | Armour/Evasion base, in my case i used Hatred Essences for Cold res. Looking for high Armour/Evasion with or without life. Gloves: 10c | Explode on kill and temporal chains on hit. Boots: 5c | Whatever needed resists with life and movement speed. Amulet: 5c | Life, crit multi, resists, some strength on implicit. Rings: 30c + 5c = 35c | Anathema for max curses, rare ring for resists. Belt: 3c | Life with resists on heavy belt base. Crafted mods: 16c Sockets: 1c Colors: 2c LEFT: 174 - 127 = 47c left ------- GEMS ------- Molten Strike 19/20 - 10c (quality is important) Herald of Agony - vendor (act2) Blood Rage - vendor (act2) Precision - vendor (act1) Molten Shell - vendor Greater Multiple Projectiles - vendor (act4) Shield Charge - vendor (act2) Tempest Shield - vendor (act2) Arrogance - vendor Automation - vendor (act3) Returning Projectiles - vendor (act4) Faster Attacks - vendor (act2) Assassin's Mark - vendor (act2) Determination 20/0 - 4c Frostblink - vendor Unbound Ailments - vendor (act1) Despair - vendor (act3) Mark on Hit - vendor (act4) Flesh and Stone - vendor Withering Touch - vendor (act4) Punishment - vendor Multistrike - vendor (act4) Arcanist brand - vendor Vendor gems: ~2c LEFT: 47 - 16 = 31c left ------- FLASKS ------- Because of very limited budget 3 utility flasks were 1c, best i could find. Life flask: 3c | Bleed removal Granite, Jade and SIlver flasks 1c each = 3c Atziri Flask: 2c Glassblower's Bauble x20 = 10c, Instilling orb x20 = 3c LEFT: 31 - 21 = 10c left ------- ANOINT ------- Amber, Teal x2: ~2c LEFT: 10 - 2 = 8c left ------- JEWELS ------- Inertia: 1c | Simply to get strength LEFT: 8 - 1 = 7c left ------- IMPLICIT ------- Implicits 6c in total LEFT: 7 - 6 = 1c left ------- GEAR QUALITY ------- Forgot to record >_< Blacksmith Whetstones x20 = 0.5c (xD), Armoured Scrap x12 = 0.5c (lol) LEFT: 1 - 1 = 0c left