7 months ago
Poison Molten Strike Assassin on ~10 Div budget3.25
Life: 3,12572%
ES: 678
Ward: 258
Mana: 208
eHP:
361,129
Resistances: 76%/76%/76%/75%
Armour: 19,616
DPS: 3,566,805
Speed: 5.52
Hit Chance: 96%
Crit Chance: 96.00%
Crit Multi: 100%
Config: Pinnacle, 15% Shock, Frenzy, Power, 15x Wither
Bandit: Kill All
Pantheon: Soul of the Brine King
Gear


















Gems
Molten Strike
Multistrike
Unbound Ailments
Returning Projectiles
Greater Multiple Projectiles
Nightblade
Herald of Agony
Shield Charge
Faster Attacks
Despair
Punishment
Enfeeble
Tempest Shield
Mark On Hit
Assassin's Mark
EnemyExplode
Precision
Arrogance
Determination
Flesh and Stone
Frostblink
Blood Rage
Molten Shell
Automation
Temporal Chains
Tree Preview




- +500 to Accuracy Rating
- -2 to Accuracy Rating per Level

- 8% increased Evasion Rating per Frenzy Charge
- 8% increased Armour per Endurance Charge

- Non-Vaal Strike Skills target 1 additional nearby Enemy

- +1% Chance to Block Spell Damage per 5% Chance to Block Attack Damage

- 8% more Damage with Hits and Ailments against Enemies affected by at least 5 Poisons
- Elusive also grants +40% to Critical Strike Multiplier for Skills Supported by Nightblade

- 10% of Leech is Instant

- 12% increased Mana Reservation Efficiency of Skills

- 10% chance to gain a Frenzy Charge when you Hit your Marked Enemy

- 8% increased Damage for each of your Aura or Herald Skills affecting you

- +1% Chance to Block Attack Damage per 5% Chance to Block on Equipped Shield
Notes
======================================================================= Upgraded version of 1 Divine Poison Molten Strike Assassin 1 Div version used as base, some items didn't changed. ======================================================================= What is not mentioned below wasn't changed from 1d version: GEAR: - Dagger: 30c base, Wrath/Anger/Hatred Essences, around 65 per 1d. Runecraft is ~50c | It took me about 45 to get those mods, seems lucky. Basically atleast 1 more ele damage with crit chance or attack speed. - Helmet: 40c + few c for implicits | Basically, dual res with life and open suffix to craft trigger on focus. So you press focus, it cast all 3 curses. - Body armour: 1.5-2d + some amount of Tainted Chromes for either 3G-2R-1B or 4G-2R | Didn't expect 40-50% damage implicit cost about same as non implicit one. Some tainted chromes to get 5 off. Then rolled implicits on ring and amulet with blessed orbs, some socket color changes for shield, coloring helmet for 120 chromes. Like 30c in total, JEWELS: - Glorious Vanity: ~1d | Theres many options. At very least get passive "Ritual of Shadows" that grant wither on hit. In Tree tab in bottom right side button "Find Timeless Jewel", should be already set up, all you need is look for right mods and "Copy Trade URL". - Light of Meaning: 110c | Either chaos damage for ~35% more damage, or armour for about 2x armour and +50% phys max hit. GEMS: Few gems bought, lvl21 Curses in helmet, Nightblade. Around 0.5d or less. Other gems unchanged, lazy to buy leveled gems lol FLASKS: Life and Atziri flasks unchanged, Utility flasks self crafted, around 0.5d or less. Rest of build lets count as 1d. TOTAL: 5d + 230c or roundup to 7d + Helmet implicits, Tainted Chromes for Body armour and Dagger crafting.