8 months ago
1 Div Vaal Bleed EQ from 3.24 | DPS gain 3.4m to 4.9m dps, then War of Attrition comes in3.25
Life: 4,047108%
ES: 93
Mana: 57
eHP:
45,886
Resistances: 81%/79%/79%/75%
Armour: 28,196
Speed: 0.88
Hit Chance: 100%
Config: Pinnacle
Bandit: Kill All
Pantheon: Soul of the Brine King
Gear

















Gems
Pride
Determination
Blood Rage
Battlemage's Cry
Vulnerability
Lifetap
Vaal Earthquake
Volatility
Cruelty
Brutality
Melee Physical Damage
Swift Affliction
Faster Attacks
Endurance Charge on Melee Stun
Shockwave
Leap Slam
Cast when Damage Taken
Molten Shell
More Duration
Lifetap
EnemyExplode
Tree Preview



- You take 30% reduced Extra Damage from Critical Strikes
- +1% to all maximum Elemental Resistances if Equipped Helmet, Body Armour, Gloves, and Boots all have Armour

- Melee Hits Fortify
- -3 to maximum Fortification

- Skills Cost Life instead of 15% of Mana Cost
- 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour

- All Damage with Maces and Sceptres inflicts Chill

- 10% more Maximum Physical Attack Damage
- 40% increased Physical Damage with Skills that Cost Life

- Corrupted Blood cannot be inflicted on you

- 10% increased Armour per Red Socket on Main Hand Weapon
- 10% increased Evasion Rating per Green Socket on Main Hand Weapon
- Attacks with Two Handed Weapons deal 60% increased Damage with Hits and Ailments
- 10% reduced Attack Speed
Notes
------- BUDGET:100c ------- Character level in video is 90. Pantheon: Brine King + Abberath ------- GEAR ------- Weapon: 5c + 1c quality = 6c | Just highest dps you can get. For higher budget look for corrupts, flat phys damage, or supported by lvl10 fortify. Shield: - Helmet: 5c | Resists, life or open prefix. Body: 5c + 2c craft = 7c | 6l base crafted with envy essence for as much resists, life or armor. Gloves: 2c | Resists, life or open prefix. Boots: 9c | Look for better rolls. Amulet: 2c | DoT multi with resists, or int/dex if u can cap res without amulet. Rare Rings: 5c x2 = 10c | Resists, dex/int if needed. Belt: 10c | Look for higher rolls, add quality with catalysts. Crafted mods: ~9c Sockets: ~3c Colors: ~4c LEFT: 100 - 67 = 33c left ------- GEMS ------- Vaal Earthquake 21/20 - 5c Pride - vendor (act3) Battlemage's Cry - vendor (act3) Cast when Damage Taken - vendor (leave at lvl1) Melee Physical Damage - vendor (act2) Determination - vendor (act3) Vulnerability - vendor (act3) Molten Shell - vendor (level to lvl10) Swift Affliction - vendor (act2) Bloodrage - vendor Call to Arms - vendor (act3) Increased Duration - vendor Volatility - vendor (act2) Faster Attacks - vendor Lifetap - vendor (act1) Lifetap - vendor (act1) Brutality - vendor (act4) Leap Slam - vendor (act1) Cruelty - vendor (act2) Shockwave - vendor (act2) Endurance Charge on Melee Stun - vendor (act2) *Vendor gems: 2c LEFT: 33 - 7 = 26c left ------- FLASKS ------- Life Flask: 2c | Bleed removal Granite Flask: 4c | Gain charges on hit Silver Flask: 2c | Inc armour Basalt Flask: 3c | Gain charges on hit Quicksilver: 2c | Duration with quality Glassblower's Bauble x20 = 4c, Instilling Orb x20 = 3c LEFT: 26 - 20 = 6c left ------- ANOINT ------- Clear, Clear, Azure = 1c LEFT: 6 - 1 = 5c left ------- JEWELS ------- One jewel must have phys leech as mana! 3 Jewels 1c each = 3c | Any damage mods with life, phys damage, bleed damage, DoT/Phys DoT. LEFT: 5 - 3 = 2c left ------- IMPLICIT ------- Lesser Eldritch Ichor x2 = 1c, Lesser Eldritch Ember x2 = 1c LEFT: 2 - 2 = 0c left