8 months ago
v7 Level 92 Blood Rage Berserker (+helm; ~t14-t16) 3.25
Life: 5,330133%
ES: 64
Mana: 29
eHP:
34,090
Resistances: 79%/78%/79%/75%
Armour: 30,405
DPS: 2,322,876
Speed: 2.91
Hit Chance: 100%
Config: Pinnacle
Bandit: Kill All
Pantheon: Soul of the Brine King, Soul of Shakari
Gear





















Gems
Rallying Cry
Enduring Cry
Lifetap
Urgent Orders
Seismic Cry
Berserk
Autoexertion
Intimidating Cry
Battlemage's Cry
Vulnerability
Earthshatter
Overexertion
Melee Physical Damage
Brutality
Fist of War
Lifetap
Blood Rage
Faster Attacks
Leap Slam
Blood and Sand
Flesh and Stone
Herald of Purity
War Banner
Pride
Tree Preview



- +1% to all maximum Elemental Resistances if Equipped Helmet, Body Armour, Gloves, and Boots all have Armour

- Immune to Bleeding if Equipped Helmet has higher Armour than Evasion Rating
- Immune to Poison if Equipped Helmet has higher Evasion Rating than Armour

- Monsters cannot Block your Attacks

- 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
- Skills Cost Life instead of 15% of Mana Cost

- All Damage with Maces and Sceptres inflicts Chill

- 12% increased Mana Reservation Efficiency of Skills

- 10% more Maximum Physical Attack Damage

- Corrupted Blood cannot be inflicted on you

- +7 to Maximum Rage
- Inherent loss of Rage is 20% faster

- +1% to all maximum Elemental Resistances if you have Reserved Life and Mana

- Recover 15% of Life when you use a Warcry
- Remove all Damaging Ailments when you Warcry