6 weeks ago

Ascendancy ThumbnailReap/Exsanguinate Low Life Ascendant3.25

Life: 3,483155%
Mana: 7
eHP:
97,188
Resistances: 81%/80%/81%/75%
Armour: 25,703
DPS: 7,863,810
Speed: 3.10
Hit Chance: 100%
Config:
Pinnacle, Power, Custom Mods
Bandit: Kill All
Pantheon: Soul of Arakaali, Soul of Ralakesh

Gear

Profane WandCardinal Round ShieldPig-Faced BascinetFull DragonscaleDragonscale GauntletsTwoTonedArEvJade AmuletTwoStoneFLAmethyst RingStygian Vise
Basalt FlaskGranite FlaskSilver FlaskSulphur FlaskQuicksilver Flask
Hypnotic Eye JewelCrimson JewelCrimson JewelCrimson Jewel

Gems

Vaal Reap
Cruelty
Awakened Brutality
Awakened Controlled Destruction
Empower
Awakened Swift Affliction
Exsanguinate
Awakened Chain
Awakened Brutality
Faster Casting
Corrupting Fever
Awakened Brutality
Efficacy
Arrogance
Vitality
Tempest Shield
Determination
Petrified Blood
Pride
Righteous Fire
Molten Shell
Automation
Flame Dash
Lifetap
Vulnerability

Tree Preview

Glancing BlowsGlancing Blows
Iron WillIron Will
Lethe ShadeLethe Shade
MagebaneMagebane
Pain AttunementPain Attunement
Armour MasteryArmour Mastery
  • +1% to all maximum Elemental Resistances if Equipped Helmet, Body Armour, Gloves, and Boots all have Armour
Damage Over Time MasteryDamage Over Time Mastery
  • 10% less Damage Taken from Damage over Time
Evasion MasteryEvasion Mastery
  • +15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating
Life MasteryLife Mastery
  • +30 to maximum Life
  • You count as on Low Life while at 55% of maximum Life or below
Physical MasteryPhysical Mastery
  • 40% increased Physical Damage with Skills that Cost Life
Recovery MasteryRecovery Mastery
  • Regenerate 50 Life per second
Reservation MasteryReservation Mastery
  • 20% increased Life Reservation Efficiency of Skills
  • +1% to all maximum Elemental Resistances if you have Reserved Life and Mana

Notes

Crafting upgrades in order of importance:

Life + Resists on gear
 - Early on just get your resists capped (including chaos) and enough life to survive

Regen and Physical Damage Reduction (PDR)
 - Once you get resists settled focus on fitting in as much regen as you can to sustain Reap comfortably and eventually Righteous Fire
 - Physical damage is our biggest weakness so be sure to get as much PDR as you can

Eldritch Implicits
 - If you're low on Ichors and Embers dont roll over usable implicits just to get BiS early, regen, resists, physical DoT, and spell suppression can be very helpful for giving you the small boost in power to farm more
 
+1 Wand
 - Use the vendor recipe (BiS is Profane Wand but if you're struggling with Intelligence a Pagan Wand is fine):
     - Normal rarity wand with 2 or more quality gems with a combined total of 40% quality & the Physical tag gives +1 physical skills and you can then just benchcraft physical damage over time multiplier or cast speed

Vulnerability on hit ring
 - Buy from trade or self craft with reforge caster on item level 80+ Warlord influence base 
 - Can also be found as a delve mod, synthesis implicit, or as a glove corruption implicit

+2 Amulet
https://www.youtube.com/watch?v=kNJrnV3bGyY
 - Use whatever base you need attributes for, dont forget to catalyst first. 

+2 Wand
 - Crafting tutorial is at end of my previous guide https://youtu.be/HR7AQt03Bu4?t=1255
 - If your not SSF Cold Iron Point is better power for lower cost



FAQ:

Leveling feels bad
 - Take the life mastery "Skills cost life instead of 30% of mana cost" and the physical mastery "40% increased physical damage with skills that cost life" for a quick power boost
 - Use the vendor recipe to upgrade your weapons:
  - Magic/rare/unique rustic sash + any rarity weapon + 1 Blacksmith's Whetstone = magic weapon with "x% increased physical damage'"
 - Early on accuracy is hard to come by so using the sword base types with accuracy implicits is a nice way to offset that

What order for my ascendancy?
 - Arcane Blessing and Illuminated Devotion first for the leech and arcane surge buff
 - Conviction of Power for a huge amount of tank
 - Divine Guidance last cause nothing else is better

Cast speed feels bad
 - Can link Faster Casting to Reap until you get enough cast speed on rings, jewels or amulet

When do I make the swap to low life?
 - Get some kind of bleed immunity and mitigate ignites atleast a little bit (High fire resistance is preferable but Ruby flask or Soul of Abberath is okay)
 - Personally I wait until I have atleast 1k life regen per second in hardcore but in softcore do whatever you like

What are some other options for mitigating ailments?
 - Pantheons are the low cost easy choice since they are always on and are simple to change
 - Taking a shield wheel (I recommend Sanctuary since its on our path already) and the "20% Chance to avoid elemental ailments" mastery plus some extra chance on gear can be a fantastic way to get ailment immune
 - Darkness Enthroned  with some abyss jewels that give ailment mitigation is a nice tech

How do I get tankier?
 - Consider a Dawnbreaker for physical mitigation
 - Capping spell suppression is a good idea for late game, too much suffix pressure early on
 - Consider Lightning Coil for phys mitigation (also an easy target for double corrupting)
 - Swap flasks and pantheon around bosses

Does this build want a cluster setup?
 - A large physical cluster with Battle-Hardened + Force Mulitplier + Master the Fundamentals is BiS for damage
 - Can get a good amount of Intelligence or Dexterity from cluster jewels if you need it

How do I min max?
 - In the ultra end game you have several options, the easiest would be hit based crit Power charge stacking with impale, in softcore this involves Entropic Devastation dual Void Batterys, and Diallas Malefaction for max DPS
 - Hardcore can stick with a shield and Lightning Coil if you value tank and spell suppression over more DPS
 - A secondary option is going for life stacking with Rathpit Globe and scaling crit without impale
 - A third but viable option is going all in on physical damage over time multi on gear and using a Mageblood to make up for the otherwise lost stats
 - Consider +1 Power charge / Nearby Enemies take #% increased Physical Damage on helmet if you dont mind losing the tank
 - Elusive / Tailwind boots if you can get brittle elsewhere or cap crit chance without it is also nice



Bases worth crafting on:

Helmet
 - Pig-faced Bascinet
 - Fluted Bascinet
 - Nightmare Bascinet
 
Gloves
 - Dragonscale Gauntlets
 - Hydrascale Gauntlets
 - Wyrmscale Gauntlets

Body Armour
 - Full Dragonscale
 - General's Brigandine
 - Desert Brigandine

Boots
 - Two-Toned Boots
 - Dragonscale Boots
 - Hydrascale Boots

Wand
 - Profane Wand
 - Pagan Wand
 - Engraved Wand

Shield
 - Cardinal Round Shield
 - Crimson Round Shield
 - Spiny Round Shield



Spell suppression ilvl breakpoints:

Helmets, Gloves, and Boots
 - 68 76 85

Body armours, and Shields
 - 67 77 86



Current league video guide: https://youtu.be/HR7AQt03Bu4

You can @tfwStarving in-game for any questions or if im live twitch.tv/tfwStarving
:)