4 weeks ago
[READ NOTES] Elementalist - Poison Shattershard3.27
Life: 4,149107%
ES: 3,78855%
Mana: 98
eHP:
121,140
Resistances: 75%/75%/75%/75%
Evade: 78%
Evasion: 23,826
DPS: 5,914,247
Speed: 0.19
Hit Chance: 100%
Config: 50% Shock, Frenzy, 15x Wither
Bandit: Kill All
Gear


























Gems
Arctic Armour
Flesh and Stone
Enlighten
Awakened Unbound Ailments
Awakened Deadly Ailments
Awakened Void Manipulation
Summon Chaos Golem
Summon Flame Golem
Summon Lightning Golem
Summon Stone Golem
Summon Ice Golem
Meat Shield
Arcanist Brand
Despair
Temporal Chains
Cremation of the Volcano
Shield Charge
Faster Attacks
Momentum
Culling Strike
Herald of Agony
Herald of Purity
Guardian's Blessing
Malevolence
Shield Shatter
EnemyExplode
Tree Preview
Tattoo of the Arohongui Shaman(x20)
5% increased Effect of Herald Buffs on you
- 5% of Leech is Instant
- Skills Cost Life instead of 15% of Mana Cost
- 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
Notes
Mechanics Monastery Bell allows us to trigger Shatter Shard every time we attack with Shield Charge. DPS Total Damage per Poison [Shield Shatter] x 1.48 [Betrayal's Sting] / 0.9 [Culling Strike] * Attack Rate [Shield Charge] Reasoning Why poison? The skill has no base crit so scaling the hit is very clunky. Even though the skill has 40% less damage with ailmets (thanks and fuck you ignite builds die in fire so I can play poison builds without random less multis) I think it still makes sense to build it poison (also I like poison) Why elementalist? The skill needs AOE. And accuracy. And attack speed. And damage. Elementalist gives all of that for no reason whatsoever so Elementalist it is.