3 months ago
Level 99 Volcanic Fissure of Snaking Marauder3.25
Life: 7,001157%
Mana: 129
eHP:
66,448
Resistances: 79%/78%/79%/75%
Armour: 45,230
DPS: 105,028,048
Speed: 2.23
Hit Chance: 100%
Config:
40% Shock, Frenzy, Custom Mods
Bandit: Kill All
Pantheon: Soul of Solaris, Soul of Ralakesh
Gear























Gems
Volcanic Fissure of Snaking
Pulverise
Awakened Elemental Damage with Attacks
Overexertion
Awakened Melee Physical Damage
Trinity
Autoexertion
Intimidating Cry
Battlemage's Cry
Punishment
Seismic Cry
Frostblink
Blood Rage
Blood and Sand
Herald of Purity
War Banner
Infernal Cry
Rallying Cry
Urgent Orders
Lifetap
Cast when Damage Taken
Leap Slam
Faster Attacks
Tree Preview
Tattoo of the Kitava Shaman
Attacks have 5% chance to cause Bleeding



- +1% to all maximum Elemental Resistances if Equipped Helmet, Body Armour, Gloves, and Boots all have Armour

- 100% increased Charge Duration

- Hits have 25% chance to treat Enemy Monster Elemental Resistance values as inverted

- All Damage with Maces and Sceptres inflicts Chill

- 40% increased Damage with Hits against Rare and Unique Enemies
Notes
Volcanic Fissure of Snaking Ancestral Commander twitch.tv/phazeplays youtube.com/@PhazePlays_ Campaign with Sunder Axes Farm 3rd lab for Volcanic Fissure of Snaking before entering maps After 4x Power Runes, swap to Maces Skill Mechanics: Volcanic Fissure of Snaking can hit a lone single enemy 3 times typically. Mousing over the enemy is typically 2 hits, while avoiding mousing over an enemy will usually lead to 3 hits (don't name-lock, but still put your cursor somewhat near the enemy) For map clear, the fissure will travel around to nearby enemies and erupt several times, it essentially "chains" like projectiles do but more slowly Physical Conversion: Volcanic Fissure baseline has 60% Fire conversion Early on, convert the rest with 40% fire conversion mastery Later, convert the last 39-40% with your gloves - either going full fire or using whatever you need to make Trinity work (phys conversion craft prefix + eater eldritch implicit) While the short Infernal Cry Warcry buff is active, it may be hard to activate Trinity due to the brief extra fire damage. Not really an issue though just something to be aware of Mace Runesmithing Enchant: Gain (30-50)% of Weapon Physical Damage as Extra Damage of each Element -- Cost: 4x Power, 11x Journey, and 11x War runes Must have "Warcries cannot Exert Travel Skills" either from the Warcry mastery or Jewellery suffix craft