4 months ago

Ascendancy ThumbnailLevel 96 Hybrid Blight of Contagion Trickster3.27

Life: 3,44187%
ES: 3,85756%
Mana: 125
eHP:
69,494
Resistances: 75%/76%/75%/75%
Evade: 86%
Evasion: 53,374
DPS: 2,267,859
Speed: 5.92
Hit Chance: 100%
Config:
15x Wither, Custom Mods
Bandit: Alira
Pantheon: Soul of the Brine King, Soul of Garukhan

Loadout

Gear

Imbued WandTitanium Spirit ShieldTorturer's MaskNecrotic ArmourPhantom MittsPhantom BootsCitrine AmuletTwoStoneCLAmethyst RingCrystal Belt
Life FlaskJade FlaskEternal Mana FlaskSulphur FlaskQuicksilver Flask
Large Cluster JewelLarge Cluster JewelMedium Cluster JewelCobalt JewelCobalt JewelCobalt JewelCobalt JewelCobalt JewelCobalt Jewel

Gems

Blight of Contagion
Controlled Destruction
Infused Channelling
Arcane Surge
Void Manipulation
Swift Affliction
------------------------------------
Malevolence
Grace
Clarity
Flame Dash
Cast when Damage Taken
Immortal Call
------------------------------------
Wither
Spell Totem
Multiple Totems
Withering Step
Bane
Despair
Punishment
Hex Bloom
Contagion
Increased Area of Effect
Intensify
Arcane Surge

Tree Preview

Runegraft of the Fortress
10% reduced Attributes 40% increased Global Defences Limited to 1 Runegraft of the Fortress
Ghost DanceGhost Dance
Wicked WardWicked Ward
Caster MasteryCaster Mastery
  • 6% increased Cast Speed for each different Non-Instant Spell you've Cast Recently
Chaos MasteryChaos Mastery
  • +1% to maximum Chaos Resistance
Charge MasteryCharge Mastery
  • Cannot be Chilled while at maximum Frenzy Charges
Curse MasteryCurse Mastery
  • Non-Cursed Enemies you inflict Non-Aura Curses on are Blinded for 4 seconds
Damage Over Time MasteryDamage Over Time Mastery
  • +10% to Damage over Time Multiplier if you've Killed Recently
Energy Shield MasteryEnergy Shield Mastery
  • 10% less Physical Damage Taken while on Full Energy Shield
Evasion MasteryEvasion Mastery
  • 100% increased Evasion Rating from Equipped Body Armour
Evasion and Energy Shield MasteryEvasion and Energy Shield Mastery
  • 100% increased Evasion Rating if Energy Shield Recharge has started in the past 2 seconds
Life MasteryLife Mastery
  • 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
Reservation MasteryReservation Mastery
  • 8% increased Damage for each of your Aura or Herald Skills affecting you
Spell Suppression MasterySpell Suppression Mastery
  • Prevent +3% of Suppressed Spell Damage

Notes

Might want an immutible force at endgame for stun - will have to see - Soul of Brine King for stun, again might not need it will have to see
soul of garukan untill you can fit purity of elements OR Immune to burning ground is good aswell.

To help people transition through the game here is my suggested upgrade order. 
We just don't have almost any % increased damage options on trickster side of the tree, so your first t14-16s are going to feel lacking on single target this is remedied a ton once you get clusters in, even 2 modders: 
Upgrade Order I would recommend listed in order of power:
price ratio would be: +1 or dot multi amulet -> corruption annoint -> Clusters ( 2 mods if you cant afford the bases to craft them ) 
-> 3 mod rare jewels -> a 2 mod cane with chaos dot multi + spell/chaos damage ( + socketed is good but then you'd need to 6 link a non-perfect cane wouldn't recommend ) -> Awakened void manipulation 5 
-> Other awakened gems -> Empower 4 
-> 3 mod cane ( if they are insane price unveil yourself you can make money going for phys ones for shockwavers or fire / phys / cold dot multi versions 
-> Light of meaning chaos damage -> replica dragonfang ( IF WILDLY EXPENSIVE like around 10div or something, if more around <=4/5 then move this up).

Make sure you are flame dashing / contagioning around every 6 seconds if you are on the arcane surge setup to maintain arcane surge buff ( also make sure your arcane surge is level 1 in the flamedash / contagion )