4 months ago
Level 96 Hybrid Blight of Contagion Trickster3.27
Life: 3,44187%
ES: 3,85756%
Mana: 125
eHP:
69,494
Resistances: 75%/76%/75%/75%
Evade: 86%
Evasion: 53,374
DPS: 2,267,859
Speed: 5.92
Hit Chance: 100%
Config:
15x Wither, Custom Mods
Bandit: Alira
Pantheon: Soul of the Brine King, Soul of Garukhan
Loadout
Gear
























Gems
Blight of Contagion
Controlled Destruction
Infused Channelling
Arcane Surge
Void Manipulation
Swift Affliction
------------------------------------
Malevolence
Grace
Clarity
Flame Dash
Cast when Damage Taken
Immortal Call
------------------------------------
Wither
Spell Totem
Multiple Totems
Withering Step
Bane
Despair
Punishment
Hex Bloom
Contagion
Increased Area of Effect
Intensify
Arcane Surge
Tree Preview
Runegraft of the Fortress
10% reduced Attributes
40% increased Global Defences
Limited to 1 Runegraft of the Fortress
- 6% increased Cast Speed for each different Non-Instant Spell you've Cast Recently
- +1% to maximum Chaos Resistance
- Cannot be Chilled while at maximum Frenzy Charges
- Non-Cursed Enemies you inflict Non-Aura Curses on are Blinded for 4 seconds
- +10% to Damage over Time Multiplier if you've Killed Recently
- 10% less Physical Damage Taken while on Full Energy Shield
- 100% increased Evasion Rating from Equipped Body Armour
- 100% increased Evasion Rating if Energy Shield Recharge has started in the past 2 seconds
- 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
- 8% increased Damage for each of your Aura or Herald Skills affecting you
- Prevent +3% of Suppressed Spell Damage
Notes
Might want an immutible force at endgame for stun - will have to see - Soul of Brine King for stun, again might not need it will have to see
soul of garukan untill you can fit purity of elements OR Immune to burning ground is good aswell.
To help people transition through the game here is my suggested upgrade order.
We just don't have almost any % increased damage options on trickster side of the tree, so your first t14-16s are going to feel lacking on single target this is remedied a ton once you get clusters in, even 2 modders:
Upgrade Order I would recommend listed in order of power:
price ratio would be: +1 or dot multi amulet -> corruption annoint -> Clusters ( 2 mods if you cant afford the bases to craft them )
-> 3 mod rare jewels -> a 2 mod cane with chaos dot multi + spell/chaos damage ( + socketed is good but then you'd need to 6 link a non-perfect cane wouldn't recommend ) -> Awakened void manipulation 5
-> Other awakened gems -> Empower 4
-> 3 mod cane ( if they are insane price unveil yourself you can make money going for phys ones for shockwavers or fire / phys / cold dot multi versions
-> Light of meaning chaos damage -> replica dragonfang ( IF WILDLY EXPENSIVE like around 10div or something, if more around <=4/5 then move this up).
Make sure you are flame dashing / contagioning around every 6 seconds if you are on the arcane surge setup to maintain arcane surge buff ( also make sure your arcane surge is level 1 in the flamedash / contagion )