6 days ago
Level 98 Volcanic Fissure of Snaking Berserker3.25
Life: 5,835148%
ES: 1,134
Mana: 71
eHP:
48,569
Resistances: 84%/84%/84%/36%
Evade: 20%
Armour: 42,955
DPS: 79,328,424
Speed: 2.72
Hit Chance: 100%
Config:
50% Shock, Frenzy, Power, Custom Mods
Bandit: Kill All
Pantheon: Soul of the Brine King, Soul of Gruthkul
Gear
























Gems
Volcanic Fissure of Snaking
Melee Physical Damage
Overexertion
Pulverise
Awakened Added Fire Damage
Awakened Fire Penetration
Frostblink
Blood Rage
Vaal Molten Shell
Cast when Damage Taken
Autoexertion
Blood and Sand
Battlemage's Cry
Flammability
Autoexertion
Intimidating Cry
Enlighten
Seismic Cry
Herald of Purity
Rallying Cry
Faster Attacks
Leap Slam
Infernal Cry
Combustion
Rallying Cry
Tree Preview
Tattoo of the Kitava Blood Drinker(x2)
0.5% of Attack Damage Leeched as Life
Tattoo of the Kitava Shaman
Attacks have 5% chance to cause Bleeding
Tattoo of the Tasalio Warrior
5% chance to Blind Enemies on Hit with Attacks
Tattoo of the Tukohama Warcaller(x2)
8% increased Warcry Cooldown Recovery Rate




- +1% to all maximum Elemental Resistances if Equipped Helmet, Body Armour, Gloves, and Boots all have Armour

- 100% increased Charge Duration

- Exposure you inflict applies at least -18% to the affected Resistance

- Melee Hits Fortify
- -3 to maximum Fortification

- 10% of Leech is Instant

- 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
- Skills Cost Life instead of 15% of Mana Cost

- +7 to Maximum Rage
- Inherent loss of Rage is 20% faster
- Warcries grant 1 Rage per 5 Enemy Power, up to 5
Notes
----Read Notes----- Leveling PoB: https://pobb.in/jf_fmhDFoVyi Bandits: Help alira. Once your gear is good you can swap to kill all (sell onyx amulet and 20 regret orbs to a vendor to change bandit choice) Patheon:Brine king (use your 1st divine vessel to become freeze immune) - minor is situational, can take PDR, burning ground immune or poison reduction. Anoints: "Divine judgement" is your cheapest anoint, but "Deep Breaths" is your best early DPS anoint. Once you get yoke of suffering, you'll swap to "winter's spirit" so you can reliable chill. Clever thief is another early game option to solve all leech issues. Intelligence/dex requirements: If you're struggling with attributes you can keep all of your dex/int gems low level (including punishment curse), until you get attributes on gear. - As a side note, warcries that are linked with autoexertion don't have to be leveled up Axe or Mace? - Early on kaom's primacy(axe) is by far your best option, it's also a tier 4 unique so it should be relatively cheap. In the endgame a mace is overall better because of the AoE, but it's more expensive since the cluster jewel is not cheap. I recommend to go axes early on until you have currency to invest. Volcanic fissure mechanic: Do not namelock bosses with volcanic fissure or you will not triple hit. Aim anywhere around them (Essentially you want the 1st explosion to hit their side), really easy to do. How do I solve leech? - Early on you will link infernal cry with mana leech and use lifetap on volcanic fissure. "Clever thief" anoint can also solve your mana/attack damage leech Do not convet 100% to fire without having attack damage leech. So you either need blood drinker tattoo or Clever thief before taking the fire mastery for 100% fire conversion. Gear: Early game/mid game is pretty self explantory, you just want high life, resist and armour on every piece. Ideally have "increased elemental damage with attacks" on rings/belt, but not mandatory. As for your weapon, kaom's primacy is by far your best early weapon for the price. You'll need a 850~ DPS axe to beat this in power. Note: Once you acquire yoke of suffering, you'll only want to convet 99% of your phys to fire. Reason being, you want to bleed/poison and you need any amount of physical damage. So we stop using fire mastery and go for 39% conversion on gloves. Cluster jewels: A large cluster with fuel the fight is pretty big upgrade, as this will give you reliable mana leech. The medium clusters are good but not mandatory, try to get "lead by example" for perm-onslaught. Important: Make sure you either craft or use 1 skill point on "warcries cannot exert travel skills", this can be crafted on your ring, amulet or belt. What about suppression?: If you're not playing HC or not farming ubers then suppression really isn't needed, it has a very high oppurtinity cost for berserker. You can go for it i you want, but ele mitigation is pretty comfy with 84-86 max res (eventually get +2 max res jewels).