a day ago
Level 100 CI Despair Occultist3.26
Life: 1
ES: 7,603
Mana: 100
Int: 751
Pool: 7,604
Resistances: 90%/90%/90%/0%
Armour: 78,129
DPS: 2,829,864
Speed: 3.12
Hit Chance: 100%
Config:
Power, Custom Mods
Bandit: Kill All
Pantheon: Soul of Lunaris
Gear



























Gems
Blasphemy
Despair
Contagion
Intensify
Enhance
Increased Area of Effect
Tempest Shield
Malevolence
Enlighten
Determination
Clarity
Frostblink
Added Chaos Damage
Blight of Contagion
Awakened Controlled Destruction
Awakened Swift Affliction
Awakened Void Manipulation
Infused Channelling
Arcane Surge
More Duration
Automation
Tree Preview




- 100% increased Armour and Energy Shield from Equipped Body Armour if Equipped Helmet, Gloves and Boots all have Armour and Energy Shield

- +5 to Intelligence per Allocated Mastery Passive Skill

- +2% to maximum Chance to Block Spell Damage

- +10% to Damage over Time Multiplier if you've Killed Recently

- 12% increased Mana Reservation Efficiency of Skills

- Auras from your Skills have 10% increased Effect on you
Notes
What is this build for This build is probably not a late game boss killer but it is capable fo doing t17's and getting 4 voidstones. Early Gearing Others will be doing this early, but I recommend searching for well rolled Ventors Gambles that had shit life/rarity rolls. They may be cheap and you can get a great res/mana res ring for cheap. Chaos recipie to progress gear, as soon as you get that divine drop turn it into an Aegis Aurora. Thats priority #1 DISCLAIMER I originally built this for Phrecia Bog Shaman, but it will work just fine with Occultist. Target Level White Maps - 73 Yellow Maps - 85 Red Maps - 93 Purple Maps - 97 Crafting Guides: To make the jewels, just purchase fractured Damage Over Time or Energy Shield and then reforge chaos. Swap to melding only once you have mageblood. Run juiced clear speed maps or tank checks, like stacked deck farm, ultimatum, delirum (no bosses), harbinger, altars, temple, expedition etc