10 months ago

Ascendancy ThumbnailLevel 95 MoM Crit Ice Spear Ascendant3.25

Life: 1,71538%
Ward: 976
Mana: 80623%
eHP:
21,311
Resistances: 80%/74%/74%/-57%
Evade: 43%
Evasion: 6,684
DPS: 72,976,096
Speed: 4.33
Hit Chance: 100%
Crit Chance: 100.00%
Crit Multi: 548%
Config: Pinnacle, 15% Shock, Frenzy, Power
Bandit: Kill All
Pantheon: Soul of the Brine King, Soul of Shakari

Gear

The Annihilating LightRunic CrownSyndicate's GarbRunic GauntletsRunic SabatonsCrystallised OmniscienceHeartbound LoopHeartbound LoopYnda's Stand
Olroth's ResolveQuartz FlaskDying Sun
Large Cluster JewelLarge Cluster JewelLarge Cluster JewelMedium Cluster JewelMedium Cluster JewelMedium Cluster JewelMedium Cluster JewelForbidden FleshTo DustTo DustTo DustTo DustForbidden FlameWatcher's EyeBrutal RestraintUnnatural InstinctCobalt JewelViridian Jewel

Gems

Summon Skeletons
Cast when Damage Taken
Forbidden Rite
Phase Run
Freezing Pulse
Hypothermia
Creeping Frost
Cast when Damage Taken
Culling Strike
Bonechill
Ice Spear
Awakened Elemental Focus
Cast when Damage Taken
Awakened Greater Multiple Projectiles
Awakened Added Cold Damage
Increased Critical Damage
Frostbite
Cast when Damage Taken
Sniper's Mark
Sigil of Power
Zealotry
Eternal Blessing
Vaal Righteous Fire
Flame Dash

Tree Preview

Iron GripIron Grip
Mind Over MatterMind Over Matter
Attributes MasteryAttributes Mastery
  • 5% increased Attributes
Critical MasteryCritical Mastery
  • +25% to Critical Strike Multiplier against Unique Enemies
Life MasteryLife Mastery
  • 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
Mana MasteryMana Mastery
  • 10% of Damage taken Recouped as Mana
Spell Suppression MasterySpell Suppression Mastery
  • You have Phasing if you have Suppressed Spell Damage Recently
  • +8% chance to Suppress Spell Damage while Phasing
Staff MasteryStaff Mastery
  • 30% increased Defences while wielding a Staff

Notes

---Price---

---Items:
Weapon : 5 div 
Helm : 50 div
Armour : 100 div
Gloves : 25 div
Boots : 55 div ( 10% cdr) 
Amulet : 11 div ( max roll) 
2 x Heartbound loop: 10 div 
Belt : 20 div ( implicit)

---Flasks:
Olroth 30%: 20 div ( enchanted)
Bottled Faith: 5 div
Dying Sun: 4 div

---Jewels:
Watcher Eyes Double Zealotry: 10 div
Unnatural Instinct: 14 div
Timeless: 5 div ( 3x flask charges gained + 5% dex) 
x3 Large Jewel: 12 div
Medium Cluster Jewel Fasting + 35% + 2% flask charges gained: 15 div
Medium Cluster Jewel Fasting + 35%: 3 div
Forbidden Flesh + Flame: 2 div
Other Jewel: 10 div

---Gems:
Awakened Greater Multiple Projectiles: 14 div
Awakened Elemental Focus: 3 div
Awakened Added Cold Damage: 2 div
Other: 5 div

---Total: 400 div

Start Loop: Active Olroth Flask -> Swap Weapon 2 times -> Active Righteous Fire then Zoom zoom through your maps. 

Could use Quicksilver Flask for mapping, don't need Bottled Faith for regular mapping, just for bossing.
 
HAVE 1100 WARD IN GAME, dunno why PoB show only 986.

Caution: 
Mods need to avoid: 
	Less cooldown recovery rate.
	Less defence in tier 17 maps.
Need careful:
 	Less Regeneration Rate: Better Dont Active RF.