19 months ago

Ascendancy ThumbnailLevel 100 Crit Elemental Hit Raider3.20

Life: 4,505123%
ES: 164
Mana: 186
eHP:
116,162
Resistances: 75%/76%/75%/75%
Evade: 83%
Supp: 100%
Evasion: 25,769
DPS: 28,920,118
Speed: 4.31
Hit Chance: 100%
Crit Chance: 100.00%
Crit Multi: 486%
Config:
Pinnacle, 15% Shock, 30% Scorch, 6% Brittle, 20% Sap, Frenzy, Power, Custom Mods
Bandit: Kill All

Gear

Thicket BowPrimal Arrow QuiverAsenath's MarkAssassin's GarbSlink GlovesFugitive BootsAgate AmuletThe TamingAmethyst RingStygian Vise
Divine Life FlaskQuicksilver FlaskJade FlaskDiamond FlaskDying Sun
Hypnotic Eye JewelThe InterrogationLarge Cluster JewelLarge Cluster JewelMedium Cluster JewelMedium Cluster JewelWatcher's EyeLethal PrideImpossible EscapeCobalt JewelCobalt JewelViridian Jewel

Gems

Elemental Hit
Trinity
Empower
Awakened Elemental Damage with Attacks
Barrage Support
Inspiration
Elemental Hit
Trinity
Awakened Elemental Damage with Attacks
Awakened Chain
Inspiration
Mirage Archer
Sniper's Mark
Elemental Weakness
Enhance
Anomalous Onslaught
Steelskin
Dash
Second Wind
Grace
Divergent Summon Skitterbots
Enlighten
Precision
Precision

Tree Preview

Point BlankPoint Blank
Accuracy MasteryAccuracy Mastery
  • Precision has 100% increased Mana Reservation Efficiency
Bow MasteryBow Mastery
  • Increases and Reductions to Projectile Speed also apply to Damage with Bows
Critical MasteryCritical Mastery
  • +25% to Critical Strike Multiplier against Unique Enemies
Elemental MasteryElemental Mastery
  • 40% increased Effect of Non-Damaging Ailments
Evasion MasteryEvasion Mastery
  • Grace has 25% increased Mana Reservation Efficiency
Life MasteryLife Mastery
  • +50 to maximum Life
  • 10% increased maximum Life
  • 10% reduced Life Recovery rate
Mark MasteryMark Mastery
  • 25% increased Effect of your Marks
Spell Suppression MasterySpell Suppression Mastery
  • Critical Strike Chance is increased by chance to Suppress Spell Damage

Notes

Gems Needed
A1 - Elemental Hit x2, Steelskin, Onslaught, Dash
A2 - Trinity x2, Elemental Damage with Attacks x2, Increased Critical Damage Support x2, Summon Skitterbots, Power Charge on Crit
A3 - Grace, Second Wind, Sniper's Mark, Inspiration (Library)
A4 - Chain, Barrage, Mark on Hit
A6 - Hydrosphere, Elemental Weakness

Flame Golem/Combustion might be worth working in for the extra damage boost but I've honestly never seen it Ignite a boss and it dies all the time so I stopped using it

Rush EE and Point Blank for early damage boost for leveling

Don't swap into barrage until after getting Avatar of the Veil and refunding the EE/Avatar of the Hunt points or it'll brick your damage

Uniques
Quill Rain is nice for speed and damage boost while leveling but not required

Asenath's Mark divination card is back so that's a nice target farm for QoL
https://www.poewiki.net/wiki/A_Note_in_the_Wind

Drop Mark on Hit once you get Asenath's. Hydrosphere is just for the power charge/onslaught generation, eventually I craft a hunter/crusader chest for power charge generation and extra curse.
At that point we can drop hydrosphere and power charge on crit and add elemental weakness

Jewels
Try and find a Lethal Pride with a total of 10% chance to deal double damage near Supreme Ego
Chance to evade Watcher's Eye is really the only useful aura mod for the build

Ascendancy
Rapid Assault seemed a little faster to start, but you can save respec points by taking Way of the Poacher first.

Deadeye is an option for extra projectiles and chain, but you need more gear or tree investment to cap suppression and ailment immunity.