18 months ago

Ascendancy ThumbnailLevel 92 Heavy Strike Chieftain3.21

Life: 4,324113%
ES: 161
Mana: 206
eHP:
66,333
Resistances: 77%/79%/76%/39%
Armour: 25,803
DPS: 1,299,346
Speed: 1.94
Hit Chance: 100%
Config: 1x Frenzy
Bandit: Kill All
Pantheon: Soul of Lunaris, Soul of Garukhan

Gear

Marohi ErqiThe Brine CrownGladiator PlateSpiked GlovesGoliath GreavesAgate AmuletAmethyst RingTwoStoneCLLeather Belt
Eternal Life FlaskEternal Life FlaskGranite FlaskEternal Mana FlaskQuicksilver Flask
Crimson JewelCrimson Jewel

Gems

Vaal Molten Shell
Increased Duration
Vulnerability
Seismic Cry
Divergent Heavy Strike
Ruthless
Anomalous Melee Physical Damage
Multistrike
Cruelty
Brutality
Blood Rage
Leap Slam
Pride
Determination
Ancestral Protector
Lifetap
Multiple Totems
Maim
Sunder
Shockwave
Melee Physical Damage
Fist of War
Pulverise

Tree Preview

Resolute TechniqueResolute Technique
Armour MasteryArmour Mastery
  • +1% to all maximum Resistances if Equipped Helmet, Body Armour, Gloves, and Boots all have Armour
  • You take 30% reduced Extra Damage from Critical Strikes
Bleeding MasteryBleeding Mastery
  • +3% to Damage over Time Multiplier for Bleeding per Endurance Charge
Damage Over Time MasteryDamage Over Time Mastery
  • 30% increased Effect of Cruelty
Fortify MasteryFortify Mastery
  • Melee Hits Fortify
  • -3 to maximum Fortification
Life MasteryLife Mastery
  • +50 to maximum Life
  • 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
Mace MasteryMace Mastery
  • All Damage with Maces and Sceptres inflicts Chill
  • 50% increased Stun Duration on Enemies
Mana MasteryMana Mastery
  • 12% increased Mana Reservation Efficiency of Skills
Physical MasteryPhysical Mastery
  • 10% more Maximum Physical Attack Damage
Recovery MasteryRecovery Mastery
  • Every 3 seconds, Consume a nearby Corpse to Recover 10% of Life
Totem MasteryTotem Mastery
  • Totems Taunt Enemies around them for 1 second when Summoned
Two Hand MasteryTwo Hand Mastery
  • 40% increased Damage with Hits against Rare and Unique Enemies
  • 10% increased Armour per Red Socket on Main Hand Weapon
  • 10% increased Evasion Rating per Green Socket on Main Hand Weapon