12 months ago
Level 100 Crit Vigilant Strike Juggernaut3.26
Life: 4,03795%
ES: 19
Mana: 58
eHP:
46,120
Resistances: 80%/80%/79%/76%
Armour: 89,578
DPS: 703,648,832
Speed: 1.87
Hit Chance: 100%
Crit Chance: 100.00%
Crit Multi: 462%
Config:
50% Shock, Frenzy, Power, Custom Mods
Bandit: Kill All
Gear


























Gems
Vigilant Strike
Endurance Charge on Melee Stun
Overexertion
Awakened Elemental Damage with Attacks
Awakened Melee Physical Damage
Physical to Lightning
Herald of Purity
Leap Slam
Assassin's Mark
Frostblink
Hydrosphere
Hydrosphere
Battlemage's Cry
Autoexertion
Autoexertion
Infernal Cry
Rallying Cry
Intimidating Cry
Autoexertion
General's Cry
Tectonic Slam of Cataclysm
Pulverise
Ancestral Cry
Awakened Increased Area of Effect
Blood Rage
EnemyExplode
EnemyExplode
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Determination
Rallying Cry
Tree Preview
Runegraft of Treachery
15% increased Reservation Efficiency of Skills
Auras from your Skills which affect Allies also affect Enemies
Limited to 1 Runegraft of Treachery
Tattoo of the Kitava Blood Drinker
0.5% of Attack Damage Leeched as Life
Tattoo of the Tukohama Warcaller(x7)
8% increased Warcry Cooldown Recovery Rate
- 50% more Accuracy Rating at Close Range
- +1% to all maximum Elemental Resistances if Equipped Helmet, Body Armour, Gloves, and Boots all have Armour
- Non-Vaal Strike Skills target 1 additional nearby Enemy
- 3% increased Damage per Endurance, Frenzy or Power Charge
- +25% to Critical Strike Multiplier against Unique Enemies
- +30 to maximum Life
- 12% increased Mana Reservation Efficiency of Skills
- Warcries grant 1 Rage per 5 Enemy Power, up to 5
- Warcries have a minimum of 10 Power
- Warcries cannot Exert Travel Skills