21 months ago
Level 96 Rolling Magma Warden3.25
Life: 3,911120%
ES: 331
Mana: 2
eHP:
103,132
Resistances: 88%/70%/73%/36%
Evade: 82%
Armour: 20,764
Evasion: 18,938
DPS: 13,839,427
Speed: 3.37
Hit Chance: 100%
Config: Pinnacle, 2% Shock
Bandit: Kill All
Gear






















Gems
Cyclone
Rolling Magma
Empower
Enhance
Awakened Fire Penetration
Awakened Cast While Channelling
Grace
Frostblink
Purity of Fire
Determination
Ball Lightning
Combustion
Culling Strike
Blind
Greater Multiple Projectiles
Cast when Damage Taken
Vitality
Arrogance
Enlighten
Flame Dash
Automation
Vaal Molten Shell
Defiance Banner
More Duration
Barkskin
AilmentBearer
Flammability
Tree Preview
Tattoo of the Arohongui Moonwarden(x6)
+6% to Cold Resistance
Tattoo of the Hinekora Warrior(x5)
3% increased maximum Energy Shield
Tattoo of the Tasalio Shaman
5% chance to Hinder Enemies on Hit with Spells
Tattoo of the Tasalio Warrior(x2)
5% chance to Blind Enemies on Hit with Attacks
Tattoo of the Valako Stormrider
+6% to Lightning Resistance
- Chills from your Hits always reduce Action Speed by at least 10%
- +20% chance to Ignite, Freeze, Shock, and Poison Cursed Enemies
- Regenerate 1 Life per second for each 1% Uncapped Fire Resistance
- 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
- Shocks you inflict spread to other Enemies within 1 metre
- 15% less Projectile Speed
- +1% to all maximum Elemental Resistances if you have Reserved Life and Mana
- Auras from your Skills have 10% increased Effect on you
- Prevent +3% of Suppressed Spell Damage
Notes
DPS calculation assumes 15 hits per trigger (3 hits per ball). By default we have 5 projectiles (7 with dying sun) which each chain 10 times, so it's possible to get up to 50 (70 with dying sun) hits per trigger, although that is highly unlikely.