16 months ago

Ascendancy ThumbnailLevel 100 Hybrid Kinetic Blast Totem Pathfinder3.21

Life: 3,786117%
ES: 1,50410%
Mana: 142
eHP:
32,688
Resistances: 75%/75%/75%/65%
Evade: 56%
Supp: 76%
Evasion: 10,802
DPS: 767,482
Speed: 2.54
Hit Chance: 99%
Config: Pinnacle, Frenzy, 15x Wither
Bandit: Kill All

Gear

Imbued WandLeper's AlmsWilma's RequitalThe CovenantBreathstealerCarnal BootsImpresenceCircle of NostalgiaAmethyst RingStygian Vise
Divine Life FlaskSilver FlaskDying SunJade FlaskQuicksilver Flask
Ghastly Eye JewelRain of SplintersImpossible EscapeCobalt JewelHypnotic Eye Jewel

Gems

Despair
Increased Area of Effect
Blasphemy
Plague Bearer
Increased Area of Effect
Divergent Herald of Agony
Flame Dash
Shield Charge
Faster Attacks
Withering Step
Immortal Call
Cast when Damage Taken
Vaal Blight
Precision
Enlighten
Clarity
Malevolence
Divergent Kinetic Blast
Awakened Unbound Ailments
Greater Multiple Projectiles
Awakened Vicious Projectiles
Awakened Fork
Ballista Totem
Temporal Chains

Tree Preview

Damage Over Time MasteryDamage Over Time Mastery
  • 15% increased Duration of Ailments on Enemies
  • 15% increased Skill Effect Duration
Life MasteryLife Mastery
  • Skills cost Life instead of 30% of Mana Cost
  • +50 to maximum Life
Poison MasteryPoison Mastery
  • Poisons you inflict deal Damage 20% faster
  • Poisons you inflict on non-Poisoned Enemies deal 300% increased Damage
Totem MasteryTotem Mastery
  • Totems' Action Speed cannot be modified to below base value

Notes

Skill Overview:
The core mechanic of this build revolves around the interaction between Kinetic Blast and fork. 
Each time a projectile hits a target, it creates an explosion with Kinetic Blast. When combined with fork, the projectiles can split off from the target, creating additional explosions. 
With multiple projectiles hitting the target, you generate numerous projectile hits, explosion hits, and fork hits, resulting in a significant number of projectiles and explosions.

Increasing Projectile Count:
To maximize the number of projectiles, we employ several methods:
Allocate the "Multishot" passive on the skill tree for one additional projectile.
Utilize the "Greater Multiple Projectiles Support" gem for four additional projectiles.
Equip the unique jewel "Reign of Splinters" to gain two additional projectiles from our totems.
Use the unique flask "Dying Sun" to gain another two additional projectiles.
By combining these sources, we can have up to nine additional projectiles from our totems, resulting in a total of 60 projectiles being fired.

Scaling Damage:
To enhance our base damage and maximize poison damage, we focus on the following components:
Use a "Covenant" Spider Silk Robe, which supports our skill gems with level 29 added chaos damage. 
This provides a substantial amount of flat added chaos damage to our wand attacks, crucial for scaling poison damage and chaos damage.
Opt for an amulet and glove setup that enables curses. Anointing "Vengeance Cascade" and using an "Impresence" Onyx Amulet with the "Despair" curse as an aura, supported by the "Blasphemy" gem, allows us to apply curses without mana reservation.
Utilize "Breath Stealer" gauntlets, which can be corrupted with the "Temporal Chains on Hit" modifier. 
These gloves provide an additional curse, allowing us to cast both "Despair" and "Temporal Chains."
Consider other enchantments on your helmet, such as "Kinetic Blast has a chance to do an additional explosion." While rare, this enchantment significantly boosts your build's potential.

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