10 months ago

Ascendancy ThumbnailLevel 91 MoM Wintertide Brand Occultist3.24

Life: 3,589114%
ES: 3,216
Mana: 928%
eHP:
25,109
Resistances: 75%/75%/75%/1%
Evade: 52%
Evasion: 9,145
DPS: 1,531,438
Speed: 2.67
Hit Rate: 7.48
Hit Chance: 100%
Config:
Pinnacle, Custom Mods
Bandit: Kill All

Gear

Carnal SceptreHarmonic Spirit ShieldHubris CircletSadist GarbSatin GlovesMurder BootsAmber AmuletAmethyst RingDoedre's DamningCloth Belt
Divine Life FlaskDivine Life FlaskDivine Life FlaskDivine Life FlaskQuartz Flask

Gems

Wintertide Brand
Efficacy
Hypothermia
Bonechill
Controlled Destruction
Frostblink
Elemental Weakness
Faster Attacks
Shield Charge
Malevolence
Immortal Call
Cast when Damage Taken
Frost Bomb
Grace
Punishment
Discipline
Brand Recall
Vaal Cold Snap
Creeping Frost
Efficacy
Controlled Destruction
Hatred
Divine Blessing
Frostbite

Tree Preview

Eldritch BatteryEldritch Battery
Lethe ShadeLethe Shade
Mind Over MatterMind Over Matter
RunebinderRunebinder
Brand MasteryBrand Mastery
  • You can Cast 2 additional Brands
Caster MasteryCaster Mastery
  • 6% increased Cast Speed for each different Non-Instant Spell you've Cast Recently
Cold MasteryCold Mastery
  • Enemies permanently take 5% increased Damage for each second they've ever been Frozen by you, up to a maximum of 50%
Damage Over Time MasteryDamage Over Time Mastery
  • 15% increased Duration of Ailments on Enemies
  • 15% increased Skill Effect Duration
Energy Shield MasteryEnergy Shield Mastery
  • 100% increased Energy Shield from Equipped Helmet
Life MasteryLife Mastery
  • 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
  • +50 to maximum Life
Reservation MasteryReservation Mastery
  • Auras from your Skills have 10% increased Effect on you
  • 8% increased Damage for each of your Aura or Herald Skills affecting you
Spell Suppression MasterySpell Suppression Mastery
  • Chance to Suppress Spell Damage is Lucky

Notes

rclick - wintertide
q - cold snap
w - shield charge
e - frostblink
r - divine blessing
t - vcs
m4 - brand recall

a - elemental weakeness
s - frostbite
d - punishment
f - creeping frost
shift-t - banner drop


templar mule
regular rolling magma-prolif/hft/flame wall levelling until at least 12

at 12 you CAN swap to WTB + creeping + flame wall + hft

i think it sucks and i'd rather play rolling + hft + flame wall until level 27 for level 5 creeping frost but up to you. i swapped early in this run and it kinda sucks.

never use creeping frost while clearing.

automation is bad imo


boss rotation

r
rclick 3x
m4
q
f
a
s
d
f
r click 3x
q
f
downtime

repeat sequence