12 months ago

Ascendancy ThumbnailLevel 95 Holy Flame Totem Ascendant3.19

Life: 6,836183%
ES: 616
Mana: 228
eHP:
49,300
Resistances: 76%/76%/76%/75%
Armour: 13,240
DPS: 1,280,685
Speed: 7.32
Config: Pinnacle, Covered in Ash, Frenzy
Bandit: Kill All
Pantheon: Soul of the Brine King
Open

Gear

Heathen WandBranded Kite ShieldCrown of the Inward EyeGladiator PlateSorcerer GlovesAncient GreavesTurquoise AmuletAmethyst RingAmethyst RingLeather Belt
Hallowed Hybrid FlaskSulphur FlaskSilver FlaskGranite FlaskQuicksilver Flask
Cobalt JewelCobalt JewelCobalt Jewel

Gems

Holy Flame Totem
Controlled Destruction
Elemental Focus
Added Fire Damage
Fire Penetration
Cruelty
Cast when Damage Taken
Summon Chaos Golem
Molten Shell
Increased Duration
Determination
Herald of Ash
Clarity
High-Impact Mine
Charged Mines
Wave of Conviction
Combustion
Flame Dash
Second Wind
Summon Skitterbots
Sniper's Mark
Arcanist Brand
Flame Wall
----------
Arcane Surge
Freezing Pulse
----------
------------Leveling Gems------------
(Keep arcane surge at LVL 1)
(You can use Freezing Pulse until lvl4)
(Drop Arcane Surge after second labyrinth)
Holy Flame Totem
Summon Phantasm
(got by going through Mud Flats on a Witch)
Frostblink
Holy Flame Totem
Added Fire Damage
Added Lightning Damage
Flame Dash
Holy Flame Totem
Added Fire Damage
Controlled Destruction
Elemental Focus
Holy Flame Totem
Added Fire Damage
Controlled Destruction
Fire Penetration

Tree Preview

Ancestral BondAncestral Bond
Avatar of FireAvatar of Fire
Elemental OverloadElemental Overload
Iron WillIron Will
Armour MasteryArmour Mastery
  • Determination has 25% increased Mana Reservation Efficiency
Fire MasteryFire Mastery
  • Fire Exposure you inflict applies an extra -5% to Fire Resistance
Flask MasteryFlask Mastery
  • Life Flasks gain 1 Charge every 3 seconds
  • Mana Flasks gain 1 Charge every 3 seconds
Life MasteryLife Mastery
  • 10% increased maximum Life
  • 10% reduced Life Recovery rate
  • +50 to maximum Life
Mana MasteryMana Mastery
  • 10% reduced Mana Cost of Skills
  • Clarity has 100% increased Mana Reservation Efficiency
Resistance and Ailment Protection MasteryResistance and Ailment Protection Mastery
  • Corrupted Blood cannot be inflicted on you
Totem MasteryTotem Mastery
  • Totems Taunt Enemies around them for 1 second when Summoned
  • 5% of Damage from Hits is taken from your nearest Totem's Life before you

Notes

Build from guiorioli and thanks for  Tatiantel2 (www.twitch.tv/tatiantel2), the Shaper of Totems, for all the help with the build.

This build is based on the interaction between Scion's Chieftain and Hierophant ascendancies, giving her +1 Totem, a lot of fire damage and Life Leech from totems, which is quite unique.
It also takes advantage of Holy Flame Totem's skill description, which deals Physical Damage and converts to fire, so we can use some tricks to get extra damage.


Some notes on how to use this POB
- Item options:
  - Budget - An HC SSF version with less DPS, quite playable, but much easier to get. Viable for red maps and some bossing.
  - HC SSF - HC SSF / Endgame - This is the default option, it's an endgame-viable HC SSF build.
  - HC SSF with suppression - Harder to get, much more survivable due to suppression.
  - Endgame - SC Trade  - A more DPS oriented build, with uniques and items much harder to get

- Skill set options:
  - Default - with easy-to-find gems, not very hard to get, SSF friendly
  - SC Trade - with Awakened gems and double curses (since amulet has Whispers of Doom)

- Passive tree options:
  - Level 95 - The default tree
  - Level 95 with suppression -  To use along HCSSF with suppression
  - SC Trade - Focuses much more on DPS

- Leveling trees
   Leveling tree available for every ~10 levels. I tryed to stay as close to reality as possible, but some aura/mana adjustments may be required.


 Some other info:
   - This build makes use of Life Leech from chieftain ascendancy, and has some mana-before-life from hierophant ascendancy, combined with some "mana when damaged"
     from the passive tree, and with Clarity and Vitality auras to make it really tanky.
   - It also takes advantage of mostly having STR and INT skills by having high armor as a defensive layer
   - Since we have a lot of STR, the Keystone Iron Will is of great help, and so is Fire Mastery which gives damage due to STR
   - Hierophant ascendancy gives us free Arcane Surge, so we don't need the gem after we get it.
   - Projectiles from Holy Flame Totem travel through Flame Wall and get extra damage from it.

 - Some more other options:
   - Feel free to use any other golem instead, unless you are using Flame golem for the exposure;
   - You can switch Endurance charges from rings for Frenzy Charges for some extra DPS;
   - You can anoint Disciple of the Slaughter for more DPS, or Disciple of the Unweilding for more survivability;
   - A ultra-lategame version of this build would take advantage of chests with +level for support skills, and suipport HFT with Empower. Bear in mind that this won't be cheap.