5 hours ago
Level 86 Smite of Divine Judgement Paladin3.25.alternate
Life: 3,100111%
Mana: 141
eHP:
84,493
Resistances: 75%/75%/75%/75%
Evade: 74%
Armour: 34,031
Evasion: 21,484
DPS: 630,808
Speed: 4.40
Hit Chance: 100%
Config: Frenzy
Bandit: Kill All
Pantheon: Soul of the Brine King, Soul of Ralakesh
Gear
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Gems
Shield Charge
Faster Attacks
Faster Attacks
Flame Dash
Elemental Weakness
Blood and Sand
Determination
Haste
Vaal Molten Shell
Cast when Damage Taken
Blood Rage
Assassin's Mark
Lifetap
Mark On Hit
Smite of Divine Judgement
Trinity
Volatility
Elemental Damage with Attacks
Multistrike
Enduring Cry
Urgent Orders
Precision
Arrogance
Summon Elemental Relic
Enfeeble
Tree Preview
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- +500 to Accuracy Rating
- -2 to Accuracy Rating per Level
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- Non-Vaal Strike Skills target 1 additional nearby Enemy
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- 3% increased Damage per Endurance, Frenzy or Power Charge
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- Hits have 25% chance to treat Enemy Monster Elemental Resistance values as inverted
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- +15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating
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- Melee Hits Fortify
- -3 to maximum Fortification
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- Skills Cost Life instead of 15% of Mana Cost
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- 12% increased Mana Reservation Efficiency of Skills
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- Nearby Enemies are Intimidated while you have Rage

- 8% increased Damage for each of your Aura or Herald Skills affecting you
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- Chance to Suppress Spell Damage is Lucky
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- 8% chance to gain a Frenzy Charge when you Hit a Unique Enemy