2 months ago

Ascendancy ThumbnailLevel 100 MoM Crit CoC Detonate Dead of Chain Reaction Inquisitor3.24

Life: 5,089130%
ES: 1,229
Mana: 1936%
eHP:
92,120
Resistances: 77%/77%/78%/74%
Evade: 78%
Armour: 24,820
Evasion: 25,970
DPS: 30,164,104
Speed: 10.10
Hit Chance: 100%
Crit Chance: 100.00%
Crit Multi: 637%
Config: Pinnacle, 30% Shock, Frenzy, Power
Bandit: Kill All
Pantheon: Soul of the Brine King, Soul of Shakari

Gear

Battered FoilTitanium Spirit ShieldNightmare BascinetSadist GarbDragonscale GauntletsHydrascale BootsYoke of SufferingPolaric DevastationAmethyst RingHeavy Belt
Divine Life FlaskDiamond FlaskGranite FlaskQuicksilver FlaskSilver Flask
Large Cluster JewelLarge Cluster JewelThe Red DreamWatcher's EyeCobalt JewelCobalt JewelCobalt JewelCobalt JewelCobalt Jewel

Gems

Desecrate
Increased Critical Strikes
Detonate Dead of Chain Reaction
Lancing Steel of Spraying
Increased Critical Damage
Awakened Cast On Critical Strike
Shield Charge
Faster Attacks
Arcanist Brand
Desecrate
Frostblink
Assassin's Mark
Mark On Hit
Vaal Haste
Divine Blessing
Increased Duration
Determination
Vitality
Defiance Banner
Grace
Enduring Cry
Molten Shell
Cast when Damage Taken

Tree Preview

Eldritch BatteryEldritch Battery
Mind Over MatterMind Over Matter
Cold MasteryCold Mastery
  • Chills from your Hits always reduce Action Speed by at least 10%
Critical MasteryCritical Mastery
  • 50% increased Effect of non-Damaging Ailments you inflict with Critical Strikes
  • +3 to Level of all Critical Support Gems
Evasion MasteryEvasion Mastery
  • +15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating
Life MasteryLife Mastery
  • 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
  • +50 to maximum Life
Mark MasteryMark Mastery
  • 10% chance to gain a Frenzy Charge when you Hit your Marked Enemy
Reservation MasteryReservation Mastery
  • 8% increased Damage for each of your Aura or Herald Skills affecting you
  • Auras from your Skills have 10% increased Effect on you
Spell Suppression MasterySpell Suppression Mastery
  • Suppressed Spell Damage cannot inflict Elemental Ailments on you

Notes

Build and PoB made by Ruetoo: https://www.twitch.tv/ruetoo
Guide by Ventrua: https://youtu.be/L8yZJHBtiCw
Levelling run by Ventrua: https://youtu.be/mzXO3JZVSt4

PoB has multiple setups, make sure to switch skill sets, gear sets and skill tree when looking at each setup.

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Levelling gems and comments

Start by muling Ranger for Momentum - this way you get extra vendor check and a few wisdoms

Regex to check vendors: b-b-r|b-[br]-b|r-b-b|nne (show BBB and BBR and 10% ms boots, if you want to see something else make your own regex at poe.re)

Act 1 (skill set Level 1-12)
Rolling Magma + Elemental Proliferation + Combustion
Frostblink
Flame Wall
Holy Flame Totem
War Banner
Leap Slam + Momentum

Goat's Horn (level 6 wand) is the best weapon for a long time and you should get 2 of those
To be able to Leap Slam, you need to weapon swap, If you don't care about losing a few minutes, you can delay leaping until level 24 (won't need to weapon swap there)
Regardless whether you will weapon swap for leap or not, look for an axe AND sword (they HAVE TO BE DIFFERENT for dual weild mastery to work, mace potentially works) with 1.45 attack speed or higher with decent colors
(I recommended at least R-G link on one weapon and second weapon with at least 1 blue and 1 green socket)


Act 2-3 until level 28 (skill set Level 12-27)
Rolling Magma + Elemental Proliferation + Combustion
Frostblink
Flame Wall
Flammability
Herald of Ash -> Anger at 24
War Banner
Leap Slam + Momentum
Wave of Conviction
Herald of Thunder (optional)
Holy Flame Totem (optional, can drop if no sockets)

Different possible aura setups for the rest of this run
1) Anger + War Banner if you are actually going to use Banner
2) Anger + Herald of Ash
3) Anger + Herald of Ash + War Banner (hard mana management, more socket pressure, only experienced players should use this)


IMPORTANT: Solaris 2 has fire damage craft in the room after Diala - 4 transmutes cost for each weapon, craft on both weapons as soon as you can


Act 3 - Armageddon Brand/Cremation swap (skill set Level 28-40)
Armageddon Brand + Elemental Proliferation + Combustion + (Cruelty)
Cremation + Elemental Focus + 1-2 gems of Concetrated Effect / Cruelty / Lesser Multiple Projectiles
Frostblink
Desecrate
Anger
Herald of Ash and/or War Banner
Flame Wall
Flammability
Leap Slam + Momentum
Wave of Conviction

Normal lab: Sanctuary

Act 6 until CoC swap (skill set Level 41-Swap)
Armageddon Brand + Ignite Proliferation + Combustion + Cruelty
Cremation + Elemental Focus + Immolate + 1 of Concetrated Effect / Cruelty / Greater Multiple Projectiles
Frostblink
Desecrate
Anger
Herald of Ash and/or War Banner
Flame Wall
Flammability
Leap Slam + Faster Attacks + (Momentum optional)
Wave of Conviction
Blood Rage (optional)

Level gems in weapon swap: Increased Critical Strikes, Cast on Critical Strike, Grace, Determination, Assassin's Mark, Mark on Hit

Cruel Lab: Pious Path
Merciless Lab: Righteous Providence

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CoC swap (skill set CoC Swap)

DON'T SWAP UNTIL YOU HAVE ALL OF THE FOLLOWING:

Lancing Steel of Spraying (20 quality)
Detonate Dead of Chain Reaction
Assassin's Mark (20 quality)
Desecrate level 15+
5 link (ideally ES/EV, aim to have at least 150+ ES on it, otherwise the ES sustain can be rough)
Diamond flask with "chance to gain Flask Charge when you deal a critical strike"
Weapon with %increased critical strike chance and %increased attack speed on a decent sword base - you are looking for 7.5% crit or higher and 1.6 attack speed or higher


You will have to farm Merciless (3rd lab) for quite a while so get ready for it - you care about these crafting options

Transform a Skill Gem to be a random Transfigured Gem of the same colour (most common craft, use any green gem)
Add +#% quality to a Gem until your Assassin's Mark and Lancing Steel of Spraying are 20% quality - only use when you get +10% or +15% option
Transform a non-Transfigured Skill Gem to be a random Transfigured version (guaranteed Lancing Lancing Steel of Spraying if you use Lancing Steel, 50% chance to get Detonate Dead of Chain Reaction if you use Detonate Dead, have the gems ready on you or in stash)

Before you actually start playing CoC - you have to get a Raise spectre gem and go Desecrate in Cathedral Rooftop (act 10) and raise a Kitava Herald

Later on we will be getting 5 spectres into our pool but that don't worry about it for early mapping.
The way you accomplish that is getting 2 Midnight Bargains and a Voideye Ring (socket lvl 20 Raise Spectre there)
Kitava Herald (Cathedral Rooftop) Sandworn Slaves (Vastiri Desert) , Rattling Condemed (Lower Prison act 6), Auric Colossus & Auric Champion (Solaris 2 in act 3 - can't desecrate them you have to actually go there an activate the statues)

Your Desecrate MUST BE BEFORE Detonate Dead in your CoC links

Lancing Steel of Spraying + Cast on Critical Strike + Desecrate + Detonate Dead of Chain Reaction + Increased Critical Strikes + (Increased Critical Damage if 6l)
Shield Charge + Faster Attacks + Assassin's Mark + Mark on Hit (should be helmet since it should/will be Three Dragons)
(Vaal) Haste + Divine Blessing + Inspiration + Increased Duration (Gloves or Boots ar/ev)
Determination + Call to Arms + Enduring Cry + Infernal Cry (Gloves or Boots ar/ev)
Grace + Defiance Banner + Precision (level 10-13 whatever mana allows you to do)
Cast when Damage Taken (Level 1) + Molten Shell (Level 10)
Flame Dash or Frostblink (your prefference)

If you have more questions after this or something isn't working, please watch the guide, it should have most questions answered.

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Endgame Crafting (by Ruetoo)

Obtain Battered foil or you can use another base with a fracture with different numbers make sure you copy and paste the end weapon on that base into pob to look your trigger stats
Spam loathing or zeal essence until you get both Crit and attack speed, you at at least t2 crit , and t2 attack speed in most cases copy and paste your weapon into pob to see if you can adjust attack speed to fix your trigger rates via jewels, tree,  enchant.
Multi mods fire damage and hits cant be evaded.

Get all res fracture Shield or fracture it yourself xdd
Spam Life essence til fire dmg ( very hard )
lock prefix use veiled orb
For the tanky version you need to lock prefixes and use reforge chaos til max chaos res ( 1/13?) so dont do this unless your rich you can also brick your shield and need to hit a 60/40 annul.

Helm Get fractured suffix with with life or suppression
Spam chaos res essence til the other mod , use eldritch currency to do prefixes

Chest Get fractured suppress chest or another suffix if you dont mind crafting it or rolling it with eldritch
Use dense fossils to try to get a high ES roll and do whatever

Gloves Get chaos res fracture and spam res essence or get spell suppression fracture and spam chaos essence
Use eldritch currency 

Boots Get whatever fracture spam some essence , either use eldrich currency for movement speed or life and craft other or use veiled orbs for MSBattered FoilBattered Foil

Get fractured res ring, spam anger essence til other res, lock prefix use vield orb

Belt

Get shaper Heavy or leather belt use str or res essence if you have strength on other pieces(ring gloves whatever) until you get t1 CDR (53 essence) if you have open suffix use suffix cannot change and reforge chaos
Then lock suffix reforge life til decent life.  I know belts are shit to craft especially with the removal of veiled chaos dont blame me.

other way is to

Get Chaos res fracture and spam armour essence (dread) til life roll and lock prefix and use veiled orbs have fun unveiling i think this is super expensive dont hate me hate crafting.

Jewels are fractured multi spam reforge life

Cluster = alt regal or buy