13 months ago
Level 92 Crit Volatile Dead Inquisitor3.21
Life: 2,966125%
ES: 120
Mana: 191
eHP:
3,677
Resistances: -17%/-17%/-17%/-52%
Block: 32%
Armour: 9,371
DPS: 2,599,492
Speed: 2.86
Hit Chance: 100%
Crit Chance: 78.05%
Crit Multi: 478%
Config: Pinnacle, Power
Bandit: Kill All
Gear
Gems
Volatile Dead
Cyclone
Cast while Channelling
Concentrated Effect
Increased Critical Damage
Increased Critical Strikes
Determination
Zealotry
Precision
Arcanist Brand
Flammability
Wave of Conviction
Combustion
Cast when Damage Taken
Corpse Walk
Vengeance
Tree Preview
Charge Mastery
- 3% increased Damage per Endurance, Frenzy or Power Charge
Critical Mastery
- +25% to Critical Strike Multiplier against Unique Enemies
Fire Mastery
- Critical Strikes do not inherently Ignite
- 100% increased Damage with Hits against Ignited Enemies
- Fire Exposure you inflict applies an extra -5% to Fire Resistance
Life Mastery
- +50 to maximum Life
Mana Mastery
- 12% increased Mana Reservation Efficiency of Skills
Reservation Mastery
- Auras from your Skills have 10% increased Effect on you
Staff Mastery
- 30% increased Defences while wielding a Staff
Notes
From now on, to switch to CoC VD, you'll need to :
cap your accuracy to have 100% chance to hit with cyclone
get as much critical strike chance for your cyclone (global crit strike chance, crit chance from your weapon, melee crit chance etc...)
get as much crit strike chance for your VD (global crit strike chance, spell crit chance etc...)
and then, to really scale the build :
get as much crit multi you can (global crit multi, spell crit multi, etc...)