5 months ago

Ascendancy ThumbnailLevel 98 Crit Lightning Strike Slayer3.25

Life: 4,542127%
Mana: 108
eHP:
85,410
Resistances: 80%/75%/75%/8%
Evade: 85%
Evasion: 35,159
DPS: 15,064,820
Speed: 8.07
Hit Chance: 100%
Crit Chance: 92.37%
Crit Multi: 545%
Config: Pinnacle, 30% Shock, Frenzy, Power
Bandit: Kill All
Pantheon: Soul of the Brine King

Gear

Imperial ClawLycosidaeLion PeltZodiac LeatherSlink GlovesHarpyskin BootsYoke of SufferingThe TamingThe TamingLeather Belt
Divine Life FlaskSilver FlaskJade FlaskDying SunPrismatic Tincture
Lethal PrideMurderous Eye JewelMurderous Eye Jewel

Gems

Vaal Lightning Strike
Inspiration
Trinity
Nightblade
Multistrike
Returning Projectiles
Blood Rage
Automation
Lifetap
Steelskin
Enduring Cry
Urgent Orders
Frostblink
Assassin's Mark
Lifetap
Mark On Hit
Anger
Grace
Cast when Damage Taken
Tornado
Whirling Blades
Lifetap
Rage
Faster Attacks

Tree Preview

Tattoo of the Tasalio Warrior
5% chance to Blind Enemies on Hit with Attacks
Tattoo of the Tawhoa Shaman
5% chance to Poison on Hit
Attack MasteryAttack Mastery
  • Non-Vaal Strike Skills target 1 additional nearby Enemy
Bleeding MasteryBleeding Mastery
  • 80% increased Critical Strike Chance against Bleeding Enemies
Charge MasteryCharge Mastery
  • 100% increased Charge Duration
Claw MasteryClaw Mastery
  • Skills Supported by Nightblade have 40% increased Effect of Elusive
Critical MasteryCritical Mastery
  • 50% increased Effect of non-Damaging Ailments you inflict with Critical Strikes
Dagger MasteryDagger Mastery
  • Elusive also grants +40% to Critical Strike Multiplier for Skills Supported by Nightblade
Elemental MasteryElemental Mastery
  • Hits have 25% chance to treat Enemy Monster Elemental Resistance values as inverted
Evasion MasteryEvasion Mastery
  • +15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating
Leech MasteryLeech Mastery
  • 10% of Leech is Instant
Mana MasteryMana Mastery
  • 12% increased Mana Reservation Efficiency of Skills
Mark MasteryMark Mastery
  • 10% chance to gain a Frenzy Charge when you Hit your Marked Enemy

Notes

FAQ. Before asking any questions read this: https://tinyurl.com/3p3knudk

Lvling PoB: https://pobb.in/T7uqGiDzeiiP (swap to this pob after you complete campaign, check the notes)

When do I swap to crit? - When you're around lvl 80-85, have lycosidae and a decent crit claw. There is no rush to crit swap, the non-crit setup is pretty good with rebuke of the vaal.

Upgrade order: 2 taming > lethal pride > interrogation/skitterbots(need enlighten lvl 2 support) > yoke of suffering > ralakesh > hh > nimis > progenesis (can get it before nimis if you want)

Optional flask: Can either use divine flask flask or amethyst flask. If you opt for vaal pact then you can no longer use a life flask. Replace amethyst flask with progen once you acquire it.

Defenses needed for T17: 100% spell suppression, ralakesh, ailment immunity, 70% crit reduction(from chest), fortify(chest implicit) and 7 frenzy charges(+1 from ascendancy and 3 from skill tree)

Hybrid gear or evasion gear? - Hybrid arm/eva gear is The best but it's usually more expensive, this is why i opt for evasion gear early on to get cheaper pieces (if hybrid is the same price then get hybrid)

"Where do you get rage?" - Either implicit on gloves or +1 rage on melee hit on your timeless jewel (Use a timeless jewel guide, search for one on youtube)

Take lucky spell suppression on the spell suppression master if your spell suppress isn't cap, 60-70% with lucky is good enough for early progression.

Daggers are also usable, although require 1 extra point (you just drop the claw wheel for the dagger wheel right above it).

Can takeout Pierce on tree when you get +1 pierce craft on helmet and +1 pierce on gloves.

To be ailment immune with ancestral vision you need 110% spell suppression, 25% chance to avoid ailments on chest and the "thick skin" life wheel on the skill tree.

Ascendancy order: Bane of Legends > Headsman > Brutal Fervour > Masterful Form(try to complete uber lab asap, massive for defense).

What about LS of arcing?: LS of arcing is only useable once you acquire 2 clusters with fan of blades, but if you're not doing high dense maps then it's not rally worth it as your single target decreases.

Tri ele claw vs hits cannot be evaded claw?: A triple t1 ele claw is better but it's also a lot more expensive, recombs heavily bring down this price. 
But usually it's better to go with hits cannot be evaded because of how much currency you'll end up saving, which you can then spend on other pieces of gear.
If you go hits cannot be evaded then spec out of the acuity wheel and spec into claws of the magpie. Replace accuracy on your sheild with t1 attack speed.
You can also go skitter bots/secrets of suffering with a hits cannot be evaded claw, you gain more dps but lose out on the defense side with chill/freeze. (drop precision if you go this route)

----Crafting Guide-----  
Video: https://www.youtube.com/watch?v=yjDq9DQ13D8

Basic claw: (want a 1.5 attack speed base or better, Imperial/noble are the best bases)
1) Buy a fractured flat ele prefix (fire, cold or lightning). 
2) Spam wrath, anger or hatred essence until third flat ele prefix (t3 or better)
3) Craft "prefix cannot be changed" and use reforge speed on harvest bench. (can repeat this until desired attack speed roll)
Optional: Can also craft "prefix cannot be changed", scour off the suffix and then multimod for attack speed and crit.

Recomb claw: (only use imperial base since you're recombing)
1) Recomb together t1/t2 ele claws(alt spam to acquire these). Keep repeating this process until you end up with 2 claws that each have 2 ele rolls on them (example lightning/cold claw and fire/cold claw)
2) This next step depends on how good your claw is. if it's a mix of t1/t2, then just recomb both together, it's a 33% chance to succeed.
If both claws are all t1, then I would use the extra currency to increase your odds. Go to bestiary and craft any aspect on both claws. Then craft multimod both and craft on 2 additional exclusive mods.
Your claws should now be 6 affix each, recomb and hope you succeed, pretty high chance at this point.

Hits cannot be evaded claw: (want a 1.5 attack speed base or better, Imperial/noble are the best)
1) Buy a fractured attack speed or crit chance claw (attack speed is better but more expensive)
2) Spam wrath, anger or hatred essence until you hit a 2nd ele prefix (t2 or better) 
3) need 3 open explicits, so at this point you either just have to annul or clean suffix with "prefix cannot be changed"
Or you can also do "cannot roll attack mods" and annul if one of the mods you want to remove don't have the attack tag. (hold down alt on the item to see what tags a mod has)
4) Multimod for crit chance/str/int hybrid and hits can't be evaded

Body armor with crit reduction
1) Buy a fractured spell suppression base (ele resist base could also works, but will make the essence spam a lot more expensive)
2) Spam essence of horror until you have t2 or better resist.
3) use 1 exarch ichor to make it the dominant implicit
4) Use a combination of eldritch chaos, eldritch annuls and eldritch exalted orbs until you hit t2 or better life
(If you're doing the annul/exalted orb method, then make sure you craft flat evasion before every exalt)
Example. Craft flat evasion > Exalt orb (if miss) > take off the crafted mod > eldritch annul > repeat
Both methods are valid, it all just depends on market price.
Depending on prices you can also use wild bristle matron to force on "suffixes cannot be changed" and then reforge life with harvest.

Helmet: Usually cheaper to buy but this is the crafting method
1) Buy a fractured suffix (chaos res would be ideal)
2) spam spite essence until you hit resist or spell suppression
3) use exarch ichor to make it the dominant implicit
4) Use a combination of eldritch chaos, eldritch annuls and eldritch exalted orbs until you hit t2 or better life
Example. Craft flat evasion > Exalt orb (if miss) > take off the crafted mod > eldritch annul > repeat
Depending on prices you can also use wild bristle matron to force on "suffixes cannot be changed" and then reforge life with harvest.

Gloves: If no temple mod then just buy these instead of crafting. Here is how you craft the high end versions.
1) Buy a "increased damage against chilled enemies" either fracture or you have to fracture yourself. - This mod isn't needed so if you want cheaper gloves, just buy fractured res or spell suppression
2) Spam zeal essence until desired suffix (resist or spell suppression)
3) use exarch ichor to make it the dominant implicit
4) Use a combination of eldritch chaos, eldritch annuls and eldritch exalted orbs until you hit t2 or better life
Example. Craft flat evasion > Exalt orb (if miss) > take off the crafted mod > eldritch annul > repeat
Depending on prices you can also use wild bristle matron to force on "suffixes cannot be changed" and then reforge life with harvest.

Shield: Get a fractured spell suppress base
1) reforge speed until t1 attack speed and t3 or better resist.
2) Use wild bristle matron in bestiary to force on "suffixes cannot be changed" and reforge life with harvest, repeat until t2 or t1 life. 
This does have a chance to fill your prefixes, in which case you'll have to annul. This can brick your shield in which case you'll have to start over with step #1