23 hours ago
Level 12 Marauder3.25
Life: 35537%
Mana: 113
eHP:
573
Resistances: -40%/-40%/-40%/-60%
DPS: 15
Speed: 1.35
Hit Chance: 69%
Config: None
Bandit: Kill All
Gear
Gems
Notes
This Leveling POB was inspired by Zizaran's 3.25 League Starters. Check the Notes on his POBs for more Leveling (especially for Crafting) info! (may not apply 1 to 1 to this Guide) Ground Slam Berserker: pobb - https://pobb.in/vYfc3T0fTQFN Video - https://www.youtube.com/watch?v=CiMKUZJclcg Ground Slam Slayer: pobb - https://pobb.in/BuNxOBIGRtX3 (read Notes) Video - https://www.youtube.com/watch?v=OWdT2nVYBgc =================== GEMS =================== - Since at the start you may not have enough Sockets and Links, I sorted the Gems by how useful they are at that stage of the game (and the same thing for support gems in the case of the main damage skill). - You can drop the least important Gems or the ones you don't need at the moment (for example if you have enough damage you can drop a Herald). - You can level with any slam. Many people prefer Ground Slam into Sunder until reaching maps. Having 100% phys to fire conversion is not necessary at this point in the game. - You can go for Autoexertion earlier if you prefer comfort (you may have to drop other Auras). Do not Autoexert Enduring Cry or Infernal Cry. Don't forget to link Flammability to Battlemage's Cry for maximum comfort. - You should level most Gems as high as you're able to, but watch out for Gems with high requirements in Intelligence or Dexterity since you may shuffle your attributes around and not be able to use the Gem anymore (If you do this mistake vendor the Gem alongside one Orb of Scouring to decrease level by one or with an Orb of Regret to go back to a lvl 1 Gem). - Another exception to this rule is the Cast When Damage Taken (CWDT) Support Gem, since it only supports Gems with a lower Required Level number than itself (raising the Gem Level increased the Required Level). Example: for a Lvl 1 CWDT gem (which requires level 38), the highest level for Molten Shell which can still be triggered is lvl 7 (which has a required level 37) =================== GEAR =================== Gear: Since you are playing a Chieftain, Fire Resistance has huge value. Life + Fire Resist + Chaos Resist on an armour base is all you need for all equipment slots. You can use Vendor Recipes early since you may not find the base you need: https://www.poewiki.net/wiki/Vendor_recipe_system Things to look out for: Weapon: prioritise good Physical and/or Fire affixes (Physical still stronger due to conversion mechanics). Use the Whetstone + Rustic Sash Recipe Boots - prioritise Movement Speed Rings and Amulets - prioritise Resists, prefer Ruby Ring and Dex/Int Amulet Ruby Ring recipe: Iron Ring + Red Gem (any gem) Turquoise Amulet (Dex + Int): Jade Amulet + Lapis Amulet + Orb of Transmutation =================== PASSIVE SKILL TREE =================== If you need extra Attributes for Gem/Gear Requirements use the +30 Dex or +30 Int Passive Notables. Make sure to read the FAQ section in the Guide page for solving some common issues using the passive tree (they should be solved on their own by following the trees but maybe you still have some problems). Some Mastery Passives you can flex into: Fire Mastery: Regenerate 1 Life per second for each 1% Uncapped Fire Resistance - ONLY IF you have Avatar of Fire + High Overcapped Fire Resistance Mana Mastery: Can change to other effects if you don't need the extra reservation Armour Mastery: 30% Reduced Extra Damage taken from Crits Life Mastery: 15% increased Health if Body Armour does not have any Life modifiers Warcry Mastery: If you have extra points and need some additional defensive layers Warcries Debilitate Enemies for 1 second - generic defensiveness Remove all Damaging Ailments when you Warcry - good against Poison if you don't have enough Chaos Resistance, for bleeding you will usually have your Life Flask Suffix